The first group are the corrupted operators.

Their primary weapon are flamethrowers which means that you must keep your distance from them.

the shotgun which is perfect for this punch in of combat.

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The second potentially hostile group of machines are the turrets.

Every fight should be started by throwing an EMP charge which weakens them and render harmless for a moment.

This allows you to get closer to them and defeat the turrets from a shorter distance.

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A big “problem” for turrets is that they are immobile.

Use this to your advantage and look for occasions to flank them or approach them from behind.

A successful maneuver allows you to destroy them easier or even reprogram them if you haveHacking IIability or higher.

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