Choose the right moments to walk by vent shafts.

The next three rooms have cameras and motion detectors.

Head toward the door, hack it and move on.

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Samuels tries to connect with Apollo, however, it rejects the connection.

to get to save him, you have to turn off the generators in the right order.

The correct ones can be recognized by looking down at cables and follow them to the plug.

Alien: Isolation - Mission 22 - Follow Samuels / Seegson Synthetics - Android Orientation

The first is the one with the red cable.

The second with a blue.

The third cable is plugged directly to a wall socket, and its right next to the knocked-down cart.

Alien: Isolation - Mission 22 - Follow Samuels / Seegson Synthetics - Android Orientation

By the fourth generator there is a deactivated android.

The last and the fifth one is by the window, in the middle of the room.

Once you turn off the generators and see what happened to Samuels, move on.

Alien: Isolation - Mission 22 - Follow Samuels / Seegson Synthetics - Android Orientation

Leave the room and backtrack to the starting point of the location.

On your way you will encounter a couple of aggressive androids.

Go back to the station, and use the cart that will take you to the far end.

Alien: Isolation - Mission 22 - Follow Samuels / Seegson Synthetics - Android Orientation

Once there, use the transit to get to Apollo core.

Go to the left, then call for the first transit.

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Alien: Isolation