guides
Last update:11 May 2016
This level is a constant run with enemies at your back.
When you’re ready, start walking forward until you trigger a short cut scene.
As you’ve got the option to see, you find first enemy here.
Don’t fight him.
The only way to kill him is an explosive cube - you have none.
You have to run.
Look at the big gate, which is on left from monster.
When you are in between the gate, fireredat the right side.
It closes them and buys you time.
Jump on the platform on left, fire theredand do the same with magnetic engine.
Behind a corner you find rather annoying obstacle - a wall of cubes.
Start firing at cubes withredandgreencharges.
You have to make them collapse (screen above).
Jump on the other side and then pick up one cube.
Place it on the launcher, change charge toredjump on cube and fire at it withgreen.
When you land, change module and platform tored, jump on platforms and change charge togreen.
Here you get a while to catch a breath.
Pick up cube on right and place it on the module.
Then change the module toredjump on cube and change its charge togreen.
When you land, change the bottom cube tored, jump on the upper one and firegreen.
Jump over rocks and run to the gates.
Change the right side togreenand left tored.
Close them by changing the right onredwhen you are behind it.
Do the same with another gates and don’t forget to close it.
This gives you few seconds.
When you close gates, fire at the top wall of hypercube over you withgreencharge (screen above).
Fire theredon the bottom wall, jump on its other side and switch its charge togreen.
Then you have to climb up, but falling cubes may be annoying.
Run left to the end of rock and then jump on the top wall of hypercube.
Ignore the road in front of you and change the charge of wall tored.
This moves you on the higher floor.
Jump down and run forward.
It’s time to change roles.
Pick up explosive cube and place it on the launcher.
Change the module toredand cube togreen.
It won’t eliminate the tentacle monster but slow it down.
Use it, by jumping in small passage on left.
Don’t take a stab at run between explosive cubes, because it may end up nasty.
Change the charge of the first module instead ongreen.
It pushes away the falling cube and opens a passage.
Do the same with another modules, changing their colors togreen,redandgreenagain.
You find magnetic module and explosive cube on the next island.
Change the module onred, and place on it cube.
Fire at it withgreen.
When the road is clear, repeat it, this time jumping on the cube.
Jump on the higher island and then go through portal.
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