guides
Last update:11 May 2016
3-lber Horse Artillery
Description:very weak unit with poor accuracy.
They are also not good at long distances.
This unit can be however useful to stop the charging infantry.
Remember to use cannister shots then.
Armies:Thirteen Colonies
4-inch Mortar Battery
Description:Explosive Shells needed.
They have a very long range but the accuracy isn’t so good.
They can use many types of ammo (grenades, carcasses, etc.)
and, as a matter of fact, they can kill and fear enemy soldiers.
They are very effective when shooting at large groups of enemy troops.
The main disadvantage is that they cannot move in the battle.
They are slightly better than 3-lber Horse Artillery - stats are very similar.
They are not very strong but they are available from the beginning.
This unit can be handy it couple of first battles, then change them to something better.
Armies:Ottoman Empire
12-lber Foot Artillery
Description:Cannister Shot needed.
This unit can destroy city gates and enemy infantry units.
In addition it is very cheap.
Very short shooting range.
For this price it is a really good artillery.
They can use a special throw in of ammo handle with big group of enemy cavalry.
To be effective, they must be deployed in groups of three.
They are filling the gap between 12-lber and 24-Iber cannons.
Very effective in destroying buildings and fortress gates.
This is one of the best artillery in many European armies.
They have the same shooting range than normal 24-lber cannons but better accuracy and shorter time of reloading.
In addition this unit have quite good morale level, what is very important in close combat fight.
Armies:France
24-lber Howitzer Foot Artillery
Description:Explosive Shells needed .
They can use many types of ammo.
This is one of the best artillery units in European armies.
They have shorter shooting range than mortars but the firepower is really great.
They can be use to kill enemy soldiers (both infantry and cavalry).
Standard mortar, very similar to the European 4-inch Mortar Battery.
They have marvelous shooting range and they can use many types of different ammo.
They are good to scare and eliminate enemy troop, but they cannot handle with the building.
They cannot move in the battle.
Cannons
Description:they may be useful when you’re shooting at the enemy fortifications.
I do not recommend to use them on the battlefield, they can only irritate your opponent.
Moreover you cannot move them after deploying at the beginning of the battle.
Armies:Marat Confederation
Demi-Cannons
Description:Demi-Cannons are slightly better than sakers.
They can move, so you’re able to drive them near the enemy troops and fortifications.
They may be also useful in attacking opponent infantry and cavalry, especially at the beginning of the game.
Guns
Description:you might use them only for destroying enemy fortifications.
They cannot be very effective against enemy troops, mostly because of their low accuracy.
Moreover you cannot move them after deploying at the beginning of the battle.
Large Mortars
Description:Explosive Shells needed.
It is very similar to Mortars i and the European 4-inch Mortar Battery.
All of these units have the same accuracy, morale and shooting range.
One difference is that Large Mortars have a better firepower.
you’re able to use them against huge groups of the enemy troops.
You must remember however that you cannot move them during the battle.
Mortars
Description:Explosive Shells needed.
Mortars can use many types of ammo.
They have pretty good shooting range but the firepower is bad (worse than European 4-inch Mortar Battery).
Personally, I cannot recommend these cannons.
Puckle Guns
Description:it is a very interesting weapon, something like a machine gun.
They are very good against all enemy soldiers.
Only the shooting range could be better.
Rocket Troop
Description:Explosive Rockets needed.
It is a very unique unit.
They are launching rockets (something which looks like fireworks).
They have a very long shooting range but the accuracy is very bad.
They can be used however to scare enemy troops.
They cannot move during the battle.
Rocket Band
Description:Explosive Rockets needed.
The as Rocket Troops.
They cannot kill opponent soldiers (because of the low accuracy) but the can scare them.
They cannot move during the battle.
Sakers
Description:very weak cannons.
Their advantage is the price: very low so you could buy many of them.
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