You shouldn’t feel lost if you played the XCOM series - some of the mechanics are very similar.
Covers
The picture above shows3 types of available covers.
Notice full shields, displayed on the left - they symbolize thefull coverwhich gives you the biggest defense bonus.
Apartial cover(half of the shield) is right next to it.
The character calledDeadpanhas no covers - she has no defense at all.
The maximum damage for this shot is 84, the least amount of possible damage is 54.
A single shotallows you to make a single shot.
It has the following costs:1 fire pointand1 ammo.This attack won’t end the turn.
Burst modeshoots 3 rounds.
It has the following costs:1 fire pointand3 ammo.This attack will end the turn.
A single shot performed with a shotgun has the same costs as with other weapons.
The same goes for LGMs in full auto mode.
Secondary weapons
Secondary weapons are also important in this game.
They have one fire mode and one special ability.
A single shot modecosts1 fire point and 1 ammo.This attack won’t end the turn.
Later, you will get access to various gadgets (e.g.
lockpicks).The action of using an item always has its costs(see the second picture).
Support
Perform a reckon before you kick off a missionto get access to support.
Make enough progress in the story to unlock more options for support.
you could move around these zones but youhave to avoid guards, civilians and cameras.
Borders of these areas are marked withred outline and an exclamation mark.
All agents are forced to enter combat mode, even when only one of them was detected.
Evacuation
At the end of a mission you canchoose from a few evac points.
you’re able to eliminate the threat by killing a potential double agent.
Run surveillanceincreases threat for your hideout by 50.
Awareness
Awarenessis necessary if you want toperform certain skills or to score headshots with a pistol.
Also, itallows you to dodge shots.
you could check a dodge’s cost by opening a character’s stats.Awareness regenerates with each turn.
Paying her $1,000 to stay and no longer do so should be enough to gain her trust.
Thanks to this,the agent gained aLoyalperk, which makes hera trusted agent, resistant to enemy actions.
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