Gear parameters are divided into three groups:main,minorandabilityaffectingones.
The Holster is the only item that can offer a bonus to all three stats at the same time.
Parameter
Description
Piece of gear
Crit Chance
A percentage bonus to the chance to inflict a critical hit.
A single piece of equipment can give bonus to more than a single weapon.
An extremely important parameter, especially during Challenge-mode missions.
Holster
Health
Additional health points, which are not a direct result of your Stamina stat.
An extremely powerful attribute, which will be useful on any character.
Skill Haste
This is basically a parameter that decreases the cooldown of your abilities.
A 5% Skill Haste will decrease their cooldown time by 5%.
This does not affect Signature Skills.
A decent parameter, that should be on your character whenever you have the chance to do so.
Mod Slot
A slot allowing you to install a mod into it.
With that, you will be able to increase the bonuses offered by a piece of gear.
Each 1% of enemy armor damage equals to 1% more damage.
In theory a very desirable attribute, in practice it gives almost absolutely nothing.
you’re free to replace it with another one if you want to.
Knee Pads- a huge, several times higher bonus.
Kill XP
A percentage bonus to the amount of experience earned by killing enemies.
Each 1% of Kill XP equals 1% less time needed to advance to a higher level there.
Ammo Capacity
A percentage bonus to the amount of ammunition your character is able to carry.
An extremely useful attribute, especially during expeditions to the Dark Zone.
Don’t confuse it with weapon magazine capacity - those two are completely different.
Backpack Capacity
This parameter increases the available space in your inventory.
The higher the value, the better.
The attribute is always present on aBackpack.
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