guides

Last update:11 May 2016

Goliath is the first monster, available right after starting the game.

It resembles a giant monkey and it is agile, fast and also strong.

They are Charge and Leap Smash.

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When evolving, Goliath gets bigger and bigger, which makes it slower, but stronger.

It is best to start fighting the Hunters in a place that is the most suitable for you.

It can be a tunnel or some building (for example the one with the generator inside).

PC

The only exception here is staying at a power relay building.

If hunters follow you into the building, you will gain the upper hand.

Focus on one target and have a go at pin it to the wall using Charge.

PC

Hunters will have troubles getting out when a Monster is attacking them near a wall.

After using Charge and hitting the wall with your enemy, use all your other skills to finish him.

When you’re sure that the Hunter is dead, you’re free to focus on another one.

PC

Also, it’s possible for you to kill the knocked down opponent.

Rock Throw- Goliath takes a large rock and throws it in the direction that you choose.

Such a throw can be delayed by holding down the throwing button.

PC

it’s possible for you to also use it for running away or moving quickly across the map.

Fire Breath- a burst of flames from the Monster’s mouth.

It works for some time and you’re free to move while the skill is active.

PC

Charge- Goliath charges in the chose direction, knocking away the enemies that are on the way.

A good skill for starting the fight, when the Hunters are chasing you.

Taking 1/3 of all the Hunters' hp at the beginning of the battle is a very good start.

PlayStation

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Xbox

Evolve