guides

Last update:11 May 2016

Next level greets you with a petrified monster.

When you look enough at it, follow the path.

Here you find two turns.

Article image

One leads upstairs and the other to the open space on right.

Ignore the right passage and go upstairs.

You’ll see a fragment of orange beam.

PC

Go into its direction and you see a small hole with platform.

Jump down and fireredcharge.

Then look a bit lower, at the arc beam.

PC

You’ll see another module on small part of ground.

Change the module togreenand platform tored(screen above).

Jump on it and firegreen.

PC

When the platform is under the module and speeds up a bit, change it tored.

When you get to the end, set upredNewton on an edge of island to hold your transport.

You’ll see a circling asteroid over your head and a small piece of rock with yellow cube.

PC

Change its charge toredand then wait until the platform rotates, to see a module on it.

Fire at it withredand when it pulls the cube and finds itself over you, discharge it withred.

Go on the second platform and change its and magnetic engine’s charge tored.

PC

Go downstairs and turn right.

On left wall you see a module for making smaller cubes.

Place a yellow cube inside.

PlayStation

After a while you obtain four small cubes.

Place two in empty engines on right and fire at them withred(screen above).

Then pick up remaining two cubes, go upstairs, turn around and move forward.

Xbox

Here you find another empty module.

Place a small cube inside and change the charge tored.

Aim at its platform and fire withredcharge.

Magrunner: Dark Pulse

Jump on the last platform and firegreen.

When you get on the other side, climb up on the debris.

Place a cube in module on right and then charge it withred.

Now a bit of fun with platforms.

Fire at the one on right and fire withredcharge.

When it approaches to you, jump on it and then charge it withgreen.

Be ready and when you approach a flying column, (screen above), set upgreenNewton on it.

You have to stop.

When it happens, fire at the platform over you and change it togreen.

Wait for the platform to be pulled by Newton, walk on it and fireredcharge.

Now you have to slow it down.

When it touches the magnetic field of module, change it togreenand then quickly tored.

It should be enough to jump effortlessly on the last platform, which is on top.

Change it to theredand then togreen.

When you approach another flying rock, jump on it and walk through the portal.

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