Moreover, each unsatisfied settler decreases your productivity.
The lock will be active until you’ve increased the happiness of the villagers.
Happiness is influenced by three factors:
The first are the Skalds and the Brewers.
it’s possible for you to train them by using the Skald Hall and Brewery.
As a result, they are a good safeguard against negative happiness.
Healing takes time - your happiness may be affected long after the attack has been repealed.
The only way of getting through a difficult time is building another Healer’s Hut and employing new healers.
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