Moreover, each unsatisfied settler decreases your productivity.

The lock will be active until you’ve increased the happiness of the villagers.

Happiness is influenced by three factors:

The first are the Skalds and the Brewers.

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it’s possible for you to train them by using the Skald Hall and Brewery.

As a result, they are a good safeguard against negative happiness.

Healing takes time - your happiness may be affected long after the attack has been repealed.

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The only way of getting through a difficult time is building another Healer’s Hut and employing new healers.

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