guides
Last update:11 May 2016
Note!
It doesn’t matter what you’ve chosen inTravelchapter.
Results of those stories are highly connected with each other.
In each of those cases you find hints aboutCrane’smeeting place with a witch, where you finally head.
You get to the meeting place ofCraneand witch.
You’re withSnowin front of the Door -Listen/Knock/Kick/Talk to.
Unknown girl opens the door.
Where’s Crane?!
Sorry about that, munchkin
4.)
That’s a girl’s name / She will remember that
2.)
I don’t have time for games
It turns out that girl’s named Rachel.
Snow, can you talk to her ?
Rachel, may I look around ?
I’m going to look around
You enter the apartment and look around.
You find a Stove -Examine, Deer Skull -Examineand Portrait -Examine.
And also Record Player -Examine.
In the next part of the falt you find a Closet Door -Open.
After picking up the Glamour Tube, girl asks you to leave it.
After opening the Tube, it turns out that girl is a witch.
You think this is a game ?
Why the little girl ?
No more bullshit
1.)
I said no more bullshit!
Why are you protecting Crane ?
You’re an accomplice to murder
1.)
We can protect you
2.)
I don’t give a shit
3.)
You should fear ME
Snowinsists on destroying the magical tree by which witch creates illegal spells.
The tree has to go
2.)
Greenleaf could be useful
3.)
We can’t ruin this woman’s life.
Here you face another Important Choice.
you’ve got the option to burn the tree or leave it be.
[Burn the tree]
2.)
Okay, we won’t burn it
3.)
Okay, you better not be lying
Whatever you chose, the story goes the same way forward.
Now you head for whereCraneis.
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