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Last update:11 May 2016
There are three kinds of armor: heavy, light and robes.
It prevent especially when there’s strong magnetic field in the area.
The most important is that they increase the speed of actions.
It works well for those using long range weapons.
Robeshave very low physical defense, but high magic defense.
Additionally they raise amount of MP and magic power attribute.
It’s better not to send these heroes in the front line.
Also all armors divide into two parts: head-gear and torso.
Head-gear raises mostly the magic defense and torso the physical defense.
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