guides

Last update:25 July 2016

1.

The first attack is a sequence of three weapon swings, all with a little delay.

When you see a white flash, wait for half a second and then parry the attack.

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When the enemy shines pink it means that he will launch a shockwave.

Avoid it by performing a quick dodge in the direction of the enemy.

The two remaining attacks are very similar to each other.

PC

If he shoots colored projectiles, do the same but focus on hitting the green ones.

After hitting green balls a healing item will fall from them.

When you stun the enemy, the second part of the first phase will begin.

PC

The enemy will attack you with melee attacks only.

Those will be single strikes, or combinations of two attacks that are a little delay.

Parry them and attack the enemy when hes exposed.

PC

During this phase the enemy will perform the same attacks as before, but with a number of additions.

The boss can suddenly stop his movement and the hole arena will be filled with a red pulsing hologram.

This shows the range of the enemy attack that you must immediately leave.

PC

The area will be safe after two enemy attacks.

it’s possible for you to now attack the enemy.

When the boss starts shining pink, he will throw his spinning weapon soon afterwards.

PC

To dodge it, run away from the boss.

The enemy can teleport if that happens, run away from him with your dodges.

To dodge it you must get close to the enemy.

PlayStation

During the second phase the boss will change his melee attacks.

Instead of three slow ones he will now perform a sequence of a single slow and three quick ones.

Sometimes they will remain still, but they can also trail your movements.

Xbox

In the latter case you must perform quick dodges to avoid getting hit by the enemy.

After two of those attacks you will be able to attack the enemy.

Melee attacks of the enemy will be similar.

Nintendo

One or two, both a little delayed.

During the third phase the enemy will repeat all of the previous attacks and add new ones.

In this case the enemy will perform his weapon throw two times in a row.

Furi

First in the typical manner, and the second one to hit a distant target.

To dodge the projectile you must get closer to the enemy.

Melee attacks will become more unpredictable.

The enemy can perform two sequences:

a) three delayed attacks

b) four very fast attacks.

The only difference to the previous one is the amount of attacks creating red danger zones on the ground.

In this case attack the enemy after dodging three of those.

During this phase the enemy will summon blue projectiles all the time you must destroy them by shooting them.

Additionally, from time to time pink waves of energy and indestructible projectiles will appear.

Both of those attacks must be avoided by performing a dodge to the front.

To avoid the second one (indestructible balls), hold the dodge button for half a second.

Your character will jump a little further.

Remember to not jump too far ahead you will bump into another wave of projectiles.

The enemy will start shining yellow and perform attacks with his weapon.

Dodge the danger zones until the yellow tint on the enemy disappear.

Now you must finish the enemy off.

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