This chapter contains detailed description of the Warlord.
You will find here information about his strengths and weaknesses, full moveset and combat tips.
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Last update:17 February 2017
Warlord is an equivalent of the Conqueror class that is available for Knights.
He is a Viking warrior equipped with a short sword and a shield.
He can take almost any hit without receiving damage.
Two special abilities help him in that.
Since Warlord has great number of health points, he will win most of duels like that.
The greatest disadvantage of this class is its great need of stamina.
The player must rationally attack and constantly monitor the state of his stamina.
Becoming familiar with these abilities will make duels with you very challenging for every opponent.
He can use only four of them simultaneously - one per each tier.
Below you could see the table in which all abilities are described.
Tier
Contents
1
Speed Revive- a passive ability.
You quickly revive fallen team members.
Rush- activate to increase movement speed for a short time.
Body Count- a passive ability.
Killing enemies regenerates health points and stamina.
2
Bear Trap- a trap which deals damage and stops enemies.
Juggernaut- highly increases resistance to attacks at the expense of movement speed.
Thick Skin- a passive ability.
Reduces the amount of received damage.
3
Fury- slightly increases movement speed and provides a large boost to attack and defense.
Punch Through- a passive ability.
Your blocked attacks deal damage.
Tough as Nails- a passive ability.
Increases maximum health level.
4
Regenerate- a passive ability.
You regenerate health when you aren’t fighting.
Auto Revive- a passive ability.
Enables you to revive yourself without the help of other player.
Fire Flask- enables you to throw a grenade that burns the area and enemies near the landing point.
The below table contains information about all special attacks available for this class.
The strong attack is unblockable (one of the class traits) and it deals high level of damage.
Hack and Slash
Strong attack, light attack
A reversed version of the combination described above.
It is great for overusing the passive ability of this class - the unbreakable strong attacks.
Crashing Charge
Performing a guard break during spring.
Headsplitter Leap
Performing a strong attack during spring.
An attack which can be used only outside the Lock Mode.
It enables you to perform an air attack by jumping towards the opponent and slashing him.
Headsplitter Leap Alternative
Forward dash and strong attack
A version of Headsplitter Leap performed in Lock Mode.
Headsplitter Leap Combo
Forward dash and strong attack, then Guard Break and light attack.
A version of Headsplitter Leap which enables the player to perform a combination of attacks after the dash.
Board and Blade
Strong attack while in Full Block Stance.
A strong attack that deals high level of damage.
It can be performed from Full Block Stance.
Block and Stab
Light attack while in Full Block Stance.
A similar attack to the one mentioned above, but this one uses light attack.
The player should wait for the enemy to start his attacks and counter then with light attack.
Shield Counter
Performing a Guard Break after parrying hostile attack.
The player must parry enemy attack and then perform a Guard Break.
It will also reduce his stamina bar.
Shield Counter Combo
Performing a Guard Break after parrying enemy attack and using a light attack.
This isn’t all - after hitting the opponent you could continue the assault and perform more attacks.
Headbutt
Forward dash and Guard Break.
Headbutt Riposte
Guard Break while in Full Block Stance.
A version of the above described ability that is performed while in Full Block Stance.
Headbutt Combo
Guard Break while in Full Block Stance, finished with a light attack.
This attack can be combined with other combinations.
Zone Attack
Pressing both light and strong attack buttons simultaneously.
A strong attack that enables the player to hit all enemies around him.
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