Your first task: take advantage of fungal growth to kill marines[1].

After you get rid of them, you might deploy your units around the control point .

A virofag will arrive, and it will take over all nearby garrisons.

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From now on, they will be producing infested Terrans and sending them against the enemy.

In [2] you will encounter a hostile banshee - take it over with parasitic domination.

you’ve got the option to also acquire a nearby marauder using the same ability of the infectors.

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On your way to [3], you will encounter Terran rattlesnakes.

Terrans will release a gas, which will temporarily stop the creation of infected marines.

Once you deplete the gas deposit, the infected will strike again.

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Make use of tumors that have appeared alongside virofags next to the infected garrisons.

You will have to supply it with biomass.

A zombie wave will devour the defenders, and you will be able to infect several banshees and garrisons.

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Your last task is to attack the Terran headquarters [10] and enter the lab [11].

Wait until the gas deposits deplete and the zombie wave attacks again.

Now you only need to bring up the entrance to the lab.

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StarCraft II: Heart of the Swarm