Turn right a little and approach a woman sitting in an armchair by the table.

Talk to Mrs. Carey about all the possible topics.

Judith Carey portrait:

poke the icon of Mrs. Carey (on her body).

Article image

ChoosePilgrimagefrom the possible variants (you also have anEvidencelike this in the Casebook).

Examine theUnidentifiedFootprintsin a close-up.

Approach the hut and venture to launch the door.

PC

Go inside and investigate Peter Carey’s body.

Peter Carey portrait:

Pick up theSeaknifefrom the ground and Examine the Wooden handle and the Blade.

Also, pick up theNotebookand Examine the Inscription and Blood in the bottom-right corner.

PC

Open it and Examine theAbbreviations.

Take the Tobacco pouch, so it’s possible for you to examine the tobacco.

Now, manipulate the ship to connect the two parts of it.

PC

Move the pipe up and down so that the lines from its bottom are attached to the prow.

The white stripe on the leaf should become the end of the stern.

you’re able to see the complete ship on the picture below.

PC

Examine also the Harpoon rack (opposite the table) and the content of the Wooden chest below.

Take the Navigation tools andPeterCarey’sboots.

Examine the Ship’s logs on a shelf on the left.

PC

At the end, examine the map to the right of the door (Hammerfest and Dundee).

An information about the boots not matching the footprints will appear in the Evidence tab (Bootsdon’tmatch).

Go and talk to Peter’s wife once again.

PlayStation

Select all the dialogue options.

Deduction

Enter the Deduction Space.

Connect “Notebook” (click) and “Break-in attempts” (click).

Xbox

Return to the hut and talk to Lestrade.

When the inspector catches the burglar, circle the hut and go inside.

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Nintendo

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Sherlock Holmes: Crimes and Punishments