From the beginning of the game you should focus on finding powerful allies and acquiring as many guarantees.
Those will give you a relative sense of security after the global conflict starts.
Note that the most interesting countries have additional negative modifiers associated with their meaning in the previous war.
After eliminating them you will quickly notice the advantage that the positive modifiers give you against other countries.
Hidden behind the Maginot Line they have no idea about the dangers of the German Reich.
France has a very low national unity index.
You should increase it with the help of national focuses directed at the said index.
France has very interesting defensive properties that allow you plan your military operations quite well in the short term.
This country doesn’t cope well in the event of a sudden attack.
It is worth noting that playing as this nation allows you to create factions.
Change the rules of recruitment and prepare your country thoroughly for the upcoming war.
You should focus on developing air forces, but you mustn’t forget about powerful land forces as well.
Nonetheless, the ideology drift defense is a little lower than that found in the islands.
Otherwise you will have problems implementing your own political solutions.
Another major blow to the United States' military power is a huge penalty to the recruitable population.
Fortunately, United States have access to territory that will allow you to construct enough factories for the task.
Monarch increases the national unity of the country allowing you for riskier and longer military actions against others.
You should note that the Shintoism in Japan has a large influence on the gameplay itself.
You should remember about it during the game, whether you are playing as the USSR or another country.
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