Go upstairs and take the second exit.

By the guard’s body there’s aRPL Sub-Machinegun- if you like using this weapon, take it.

Take theMedkitfrom a small room.

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Go outside and take the first turn left, go past a small waiting room and again go left.

Go forward and initiate the double door.

You’ll get to a hall where you’ll see alaptop(copy the data).

PC

From here you’re able to also take anRPL Sub-Machinegun.

launch the door on the other side of the hall.

In the room in front of you there’s nothing that could interest you.

PC

In front of the room, however, there’s anM77 Remote Bomblying on the floor.

Take theMedkitand visit the second room.

Listen to the voice mails left on thephonehanging on the wall and go left.

PC

pop launch the double door and enter the larger hall.

Go left, downstairs, and to the end of the corridor.

By the drink dispensers you’ll find aVK-12 Combat Shotgun.

PC

Go back to the larger hall, there’s nothing interesting in the room on the left.

As soon as you see an assassin, turn Slo-Mo at once and start shooting.

Two to four shots will do.

PC

The assassins are extremely fast adversaries who only attack directly, causing great damage, though.

Moreover, they’re able to turn invisibility on.

Fortunately, you’ll still be able to see the light refraction on their bodies.

PlayStation

Hopefully, you’ll manage to eliminate them before they even come any closer.

You won’t encounter them too often throughout the game.

There’s aMedkitin the room where you killed the first assassin.

Xbox

Keep going and looking at the next room - there’ll be another assassin there.

Go right, to the two panes - break one of them down and jump out.

Keep going in the corridor and don’t get scared when a corpse will fall down from above.

F.E.A.R.: First Encounter Assault Recon

You’ll get to a place with six office posts.

Thus, go right and then keep walking along the wall.

When you get to the room, you’ll see that its entrance is blocked by the metal shelf.

You must jump over it to get inside.

Take what you’re free to.

Crouch and follow the only available way until the ceiling falls down.

You’ll also fall down.

On the floor you’ll find a10mm HV Penetrator.

Get your shotgun ready and look at the corridor.

Go forward, in the room on the right there’s aMedkit- take it and keep going.

In the hall, on the sofa there’s alaptop.

Copy the data and turn right.

Next, turn right one more time - you’ll get behind the desks at the reception desk.

You’ll find aMedkitthere.

Approach the shelves full of boxes and wait until Norton Mapes falls down from above.

Talk to him and press use key.

Before you go through, check the room on the left - you’ll find aMedkitthere.

Next, turn left and go to the hall with sofas.

Walk down the corridor on the left, then turn right to get to an extremely untidy room.

You’ll find aphonehere - you might listen to an interesting voice mail.

Wait until Slo-Mo is restored and take the passage on the left.

You’ll get to the stairs.

Be careful - another enemy will run out on the right.

Kill him and pick up the weapons, which they’ve carried with them:RPL Sub-MachinegunsandG2A2 Assault Rifles.

The rifle will be just perfect.

Your adversaries are armed with aVK-12 Combat Shotgunand aRPL Sub-Machinegun.

Before you turn left, turn right and take theMedkit.

Here, it’s best to take as much equipment as you might.

Next, switch the security system off by pressing the button on the right.

On a screen nearby you’ve got the option to see Mapes running away.

Go outside the room, get to the big hall and go up the stairs.

Return to the room where you saw Mapes.

You’ll meet three soldiers on the right.

You should hear three soldiers talking to each other on the left.

Lean out one more time and shoot.

They carry twoG2A2 Assault Riflesand aVK-12 Combat Shotgun.

Turn right, then left and take theBody Armorfrom the table.

Now, enter the room with the server.

Find the button and save the game.

Reset the server and then crouch at once.

Four soldiers will come running out of the previously locked door.

The shotgun will prove useful here.

Turn left and turn your torch on.

Continue walking along the wall on the left and go further in the corridor.

Approach the door, behind it you’ll see a fire burning.

pop pop the door.

You’ll be transferred to the world of visions once more.

Pull out your rifle and turn the torch on.

Slowly advance forwards, and once the screen flickers and the demon appears - shoot at him.

The other demon will come flying on the right side.

Kill him and go left to get to the stairs.

Kill the last demon and get to the double door.

You’ll go back to the real world.

Keep going further and turn left to the room, which is still being built.

Keep going further to the hall, go past the offices (there are no interesting things there).

There’s a lot of blood in the hall.

Jin will go out of the elevator on the right, and on the left - one soldier.

Listen to the conversation, in a moment you’ll receive a new objective.

Next, you’ll get to the rail - jump over it.

You’ll advance to the next stage.

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