Selection of the cannon influences our role on the battlefield.
The 152 mm M-10 howitzer turns this tank almost into artillery.
Next step is to research new suspension, the second turret and after than other missing modules and vehicles.
Weak points
KV-2 hull has same weaknesses as KV-1.
Most important of them is top front plate with driver sight and machine gun stand.
Both these points are poorly armored and easy to penetrate.
Middle front plate is almost impenetrable for 5 tier tanks and stronger tanks also can have problems with that.
Since the armor at this point is 75mm/70mm thick, cannon of min.
80 mm penetration should inflict damage from time to time.
By shooting at its rear we can set the tank on fire.
Attack from the sides or rear penetrate it with no problems.
How to play…
…as a driver of KV-2?
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