guides
Last update:01 February 2017
Bash
Smashing an enemy with a weapon.
The attack inflicts increased damage and has a chance to knockback the target.
Runes for theBashskill:
Clobber- The attacked opponent is stunned instead of knocked back.
Onslaught- Each attack has reverberations which cause additional damage to enemy units.
Removed chance of knocking back the target.
The effect can be accumulated several times.
Instigation- Increased number offurypoints generated by theBashskill.
Pulverize- TheBashskill creates a shockwave that hits the enemies standing behind the attacked target.
The wave inflicts weak weapon damage.
Cleave
Performing a wide weapon swing.
The attack inflicts increased damage to all enemies that were hit.
Reaping Swing- Increased number offurypoints generated by theCleaveskill.
Broad Sweep- Increased damage inflicted by theCleaveskill.
Gathering Storm- Enemies move slower for a short while after they’re hit.
The effect can be accumulated several times.
The thrown weapon damages all enemy units standing on the path to its target.
The strength of the healing depends on the Barbarian’s maximum number of Life points.
Relentless- Barbarian receives a bonus to movement speed as long as the skill is active.
Smite- Each attack performed while theFrenzyskill is active has a chance of stunning the target.
Maniac- Aside from increasing the attack speed theFrenzyskill also increases the amount of damage dealt to enemy units.
The effect can be accumulated several times.
The skill also has a greater chance of scoring critical hits.
Smash- The skill affects a smaller area, however it deals more damage.
Rend
Performing an attack that causes all enemy units standing close to the Barbarian to bleed.
The effect lasts a few seconds.
Runes for theRendskill:
Ravage- Greatly increased range of the skill.
Blood Lust- Part of the damage inflicted by theRendskill returns to the Barbarian in a form of Life points.
Lacerate- Greatly increased damage dealt by the skill.
Mutilate- Extended duration of theRendskill.
Runes for theSeismic Slamskill:
Stagger- The seismic wave has a chance of stunning opponents for a short time.
Shattered Ground- Increased damage and extended knockback range of the skill.
Rumble- TheSeismic Slamskill leaves tremors behind after it’s stopped working.
The tremors deal additional damage to nearby enemies for some time.
Strength from Earth- Greatly reduced number offurypoints needed to cause the wave.
The range of the skill is also reduced.
Movement speed is reduced for the duration of theWhirlwindskill.
Resources: Drainsfurypoints each second the skill is active.
Runes for theWhirlwindskill:
Dust Devils- Additional whirlwinds are created and they also damage everything in their path.
Hurricane- The main character can move with normal speed while theWhirlwindskill is active.
Blood Funnel- Each critical hit regenerates some of the main character’s Life points.
Wind Shear- Each enemy strike generatesfurypoints.
Volcanic Eruption- The whirlwind is turned into a torrent of magma that inflicts massive fire damage.
Trembling Stomp- Enemies from the radius of the attack also receive lesser weapon damage.
Foot of the Mountain- Increased number of generatedfurypoints.
Leap
Performing a long jump, inflicting damage to all enemies stationed near the landing area.
The enemies injured during the attack also have their movement speed reduced for a few seconds.
Runes for theLeapskill:
Iron Impact- The Barbarian receives a large bonus to his armor after he lands.
The effect lasts a few seconds.
Launch- Enemies stationed in the area where the jump originated from are slowed down for a few seconds.
Toppling Impact- Knocking back enemies stationed near the landing area.
Call of Arreat- Increased range of the slow down effect.
Affected enemies are also thrown to the sides.
Death From Above- Stunning enemies stationed near the landing area.
The effect lasts several seconds.
Sprint
Increasing the main character’s movement speed.
The effect lasts a few seconds.
Runes for theSprintskill:
Rush- Increased chances of avoiding enemy hits while sprinting.
Marathon- Increased duration of the sprint and further improvement to the movement speed.
Gangway- The Barbarian can slam through enemy units, inflicting minor damage to them.
Forced March- Increased movement speed of nearby allies.
The effect lasts a few seconds.
Ignore Pain
Decreasing for a few seconds the damage inflicted by enemy units.
Iron Hide- Extended duration of the skill.
Ignorance is Bliss- Some of the received damage is transformed into Life points.
Mob Rule- Increased radius of the skill so that it can also influence the Barbarian’s allies.
Contempt for Weakness- Some of the ignored damage is reflected back to injure enemy units.
Ancient Spear
Throwing an ancient spear at an enemy.
Skirmish- Increased number of generatedfurypoints.
Dread Spear- Some of the inflicted damage is converted into Life points.
Harpoon- The spear pierces through targets found on its path and then drags them back.
Rage Flip- The Spears pulls back the targets, inflicting increased damage.
Revenge
Receiving a chance of performing aRevengeattack each time the main character is hit by someone.
Runes for theRevengeskill:
Vengeance is Mine- Increased number of received Life points.
The Barbarian also receivesfurypoints each time he attacks someone with theRevengeskill being active.
Best Served Cold- After theRevengeskill was activated the critical hit chance is increased for a few seconds.
Retribution- Increased damage inflicted by theRevengeskill.
Grudge- After theRevengeskill was activated all opponents standing nearby are knocked back.
Provocation- Increased chances of activating theRevengeskill as a result of being attacked.
Merciless Assault- Each time an opponent is hit with theFurious Chargethe cooldown time of the skill is reduced.
Stamina- Each time an opponent is hit with theFurious Chargeskill the Barbarian receives severalfurypoints.
Juggernaut- Each time an opponent is hit with theFurious Chargeskill the Barbarian regains some of the Life points.
Overpower
Dealing major damage to all targets stationed around the Barbarian.
Each critical hit can shorten the amount of time needed to recharge the skill.
Runes for theOverpowerskill:
Storm of Steel- The Barbarian throws three axes at nearby enemies, dealing reduced damage.
Killing Spree- Increased chances of scoring critical hits.
The effect lasts a few seconds.
Crushing Advance- Some of the received damage is reflected back to the enemy units.
The effect activates along with theOverpowerskill and stays active for a few seconds.
Momentum- Each successful attack made with theOverpowerskill grants severalfurypoints.
Revel- Each successful attack made with theOverpowerskill allows the Barbarian to regain some health.
Runes for theWeapon Throwskill:
Mighty Throw- Increased damage inflicted by the thrown weapon.
Throwing Hammer- The thrown weapon has a chance to stun the target for a short time.
Stupefy- A chance to disorientate an enemy for a few seconds, causing him to attack other opponents.
Dread Bomb- All availablefurypoints are spent on throwing a corpse of a defeated opponent.
The effect lasts 15 seconds.
Runes for theThreatening Shoutskill:
Intimidate- The shout reduces the movement speed of all affected enemy units.
Falter- Attacks of enemy units affected by the shout become slower for the next few seconds.
Grim Harvest- A chance to collect an additional treasure if an enemy affected by the shout was killed.
Demoralize- Enemies affected by the shout are forced to attack only the Barbarian.
Terrify- A chance for the affected enemy units to start running away from the Barbarian.
Battle Rage
Entering a rage mode that lasts half a minute.
Runes for theBattle Rageskill:
Marauder’s Rage- Increased bonus to inflicted damage.
Ferocity- Successful critical hits extend the duration of the rage mode.
Into the Fray- Successful critical hits performed while the rage mode is active have a chance of generating additionalfurypoints.
The effect lasts one minute.
Runes for theWar Cryskill:
Hardened Wrath- Increased bonus to armor.
Charge!- Increased number of generatedfurypoints.
Invigorate- Increased maximum number of Life points and improved health regeneration of all characters affected by theWar Cry.
Veteran’s Warning- Increased chances of dodging enemy hits.
Impunity- Increased resistances of all characters affected by theWar Cry.
Earthquake
Causing the earth to shake for a few seconds.
As a result of the earthquake enemies receive enormous fire damage.
Chilling Earth- The earthquake deals frost damage and significantly reduces movement speed of the affected enemy units.
The Mountain’s Call- The skill stops usingfurypoints and its cooldown time is shortened.
Aftershocks- Earthquake’s aftershocks deal fire damage to enemy units and they also knock them back.
Path of Fire- Earthquake’s aftershocks appear in front of the Barbarian, dealing smaller fire damage.
Call of the Ancients
Summoning three ancient barbarians - Talic, Korlic and Madawc.
The barbarians remain on the battlefield for 15 seconds, supporting the main character in combat.
Each of the summoned barbarians deals lesser damage and uses his own skills.
Talic is using a shield and a sword and he also knows theWhirlwindskill.
Korlic is using a polearm and he also knows theCleaveskill.
Madawc uses two axes and he also knows theWeapon Throwskill.
Runes for theCall of the Ancientsskill:
The Council Rises- Increased damage inflicted by the ancient barbarians.
They also receive a large bonus to their armors.
Duty to the Clan- Extended duration of the skill.
Korlic’s Might- Morlic gains theFurious Chargeskill which allows him to inflict additional damage to his targets.
Madawc’s Madness- Morlic gains theSeismic Slamskill which allows him to inflict additional damage to his targets.
Wrath of the Berserker
Entering a berserker mode that lasts 15 seconds.
Insanity- Very large bonus to inflicted damage.
The explosions damage all enemies standing nearby.
Striding Giant- Increased chances of performing dodges.
Thrive on Chaos- Each time a sufficient number offurypoints is gathered the berserker mode is extended.
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