Barricade- it can be used to block the enemies' path.

This trap can be easily destroyed by Cobold Sappers.

Tap(only for Battle Mage) - very useful trap which can drastically slow down enemies.

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Ice Vent(only for Sorceress) - countertype to Battle Mage’s Tap.

It can froze the enemies but need to reload.

Dwarf Guardian- he can throw the bombs.

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They are quite inaccurate but in narrow paths with lots of enemies they can make tremendous damages.

They can be easily killed by gnolls.

Arrow Wall(only for Battle Mage) - one of the most universal traps.

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It’s quite cheap, has long range and makes a big damages.

Haymaker- quite cheap, ceiling trap.

It’s great in low corridors and narrow paths especially in groups.

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Be careful because it can throw enemies to various places.

It has to be reload after use.

Shock Zapper- it has electric charge which can damage the enemies.

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It’s quite expensive but has weak attack.

Spring Trap- it can throw light enemies on long distances.

It can be useful if place it near chasms.

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Spikes- cheap trap which can inflict medium damages.

It’s quite good if you don’t have much money.

Boulder Chute- ceiling trap.

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It can be activated by shooting at it.

It discards rocks on enemies heads but it’s not very useful due to its manually control.

Bear Trap- trap which can inflict big damages and stuns enemies.

Unfortunately it’s only once-time trap.

They are great in big groups but they must be protected because gnolls can easily kill them.

Void Wall- quite cheap but requires huge wall.

In practice it’s useless.

Orcs Must Die!

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