launch the door and go ahead, stop under the balcony above.
Wait for the high-value target to appear in front of Fisher.
Sneak up to the enemy from behind, grab him and drag him away, under the balcony.
Only then knock him down and tie him up.
Stop once the enemy that you follow stops, i.e.
to the right of the exit from this location.
I recommend against hurrying here.
The corridors round the corner are patrolled by an armored enemy.
This will lead you to another manhole shown in the above screenshot.
Keep moving along the pipe and ignore the barking dogs, which won’t be able to alarm anybody.
This, of course doesn’t mean that your problems are now history.
You still need to reach the ladder marked by the game.
The game will soon initiate a very important, when it comes to the entire plot, cutscene.
Additional tips for the Panther/Attack playing style: Remember to avoid engaging the armored enemy into direct fight.
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