you’ve got the option to pick it up without having to use any gadgets.
2Trophy 2The trophy is inside a building located close to the water.
Inspect this building to find a weakened wall.
Destroy the wall using batmobile’s weapons and glide towards a small room.
3Trophy 3Destroy a weakened wall with a batmobile and head inside the building.
Use a remote electrical charge on a generator to the right so that the blockade will move.
You may now pick up the trophy.
Go to the south of the collectible and find a parking.
Use the batmobile to get to the parking’s top level.
There’s a ramp here and you must perform a jump to a nearby building.
Once this is done use the batmobile’s power winch on the fuse box and power it up.
Finally use a batclaw to grab the trophy.
5Trophy 5The trophy is inside the building.
You may now glide towards a small room with the secret.
6Trophy 6The trophy is inside a sphere which you must guide through a labirynth.
Start by using the batmobile’s power winch on the left hitch.
Move the metal object to the left so that the sphere lands in a new opening.
Move the same metal object to the right to get to get the sphere to a new gap.
Now use the batmobile’s power winch on the right hitch.
You may now collect the trophy yourself.
7Trophy 7The trophy is inside the building.
Use the detective mode to locate a weakened part of the wall.
Glide towards this part from one of the nearby roofs.
You must crash into it so that it’s destroyed, gaining access to the collectible.
8Trophy 8Find a building with a Dang-Good Donuts neon sign.
Begin gliding and fly through a hole in the enormous donut.
This will guarantee access to a ledge with the trophy.
9Trophy 9Get to the roof with a group of Riddler’s robot.
Start attacking the green robots and ignore the red ones for the time being.
Once you’ve destroyed all green robots use a batarang on a green question mark.
You may now deal with the remaining robots.
Once it’s safe here use your batclaw to grab the trophy from the newly opened cage.
10Trophy 10The trophy is inside the building.
Use the detective mode to locate a weakened part of the wall.
Glide towards this part from one of the nearby roofs.
You must crash into it so that it’s destroyed, gaining access to the collectible.
11Trophy 11The trophy is inside a building.
Find an interactive hitch and use the batmobile’s power winch.
Start pulling to destroy a part of the wall and then head inside to get the trophy.
You will be stopped by a sentry turret while trying to leave a building.
12Trophy 12The trophy is inside the diner where the prologue took place.
Start off by finding a hitch and use your power winch to pull out a large metal object.
This action will raise the big store sign and uncover a weakened part of the wall.
Destroy it with the batmobile’s weapons and head inside the building to collect the item.
14Trophy 14You must explore the tunnels located beneath the island.
Go there and you’ll find a trophy in the corner part of the balcony.
15Trophy 15The trophy is on a small roof of the skyscraper.
you could collect it without using any gadgets.
16Trophy 16The trophy is inside an inactive trolley car.
17Trophy 17The trophy is in a small room inside the building.
Search this area to locate a ventilation shaft and use it to reach the collectible.
18Trophy 18The trophy is on a roof of one of the wagons found in the Grand Avenue station.
you’re free to obtain it without using gadgets.
19Trophy 19The trophy is on one of the upper levels of a large building.
20Trophy 20The trophy is in a cage and you’ll also find the coordinates [2887, 2171].
Go to the hospital and stop on a pressure plate.
You now have only 40 seconds to get to back to the collectible.
Use the fully upgraded grapnel boost along the way to make it successfully keep launching Batman.
21Trophy 21Use the batmobile’s power winch to pull out a big object and then destroy a weakened wall.
Head inside and use the grappling hook to reach the trophy room.
Riddler’s robots will appear downstairs.
Activate the batmobile remote and release the power winch so that large containers will crush the robots.
Your last task is to use the power winch again to unlock the path to the exit.
23Trophy 23Get here using your batmobile and attach a power winch to a large structure on the wall.
Activate the entire mechanism and quickly leave the car.
Start observing the trophy and you’ll notice that it’s slowly being raised.
You must grab it with your batclaw when it reaches a small opening.
Stop your batmobile by a nearby ramp so that you’ll have the weakened wall in your sight.
Destroy it and glide towards the collectible.
25Trophy 25Find a pulsating sign on a wall and activate the batmobile’s forensics scanner.
Start following green question marks and check that to remain in the batmobile’s battle mode.
You must reach a wall with a round green sign.
Use the batmobile’s weapons on this sign to destroy a part of the wall.
You may now collect the trophy.
Move to the pressure plate (don’t deattach the winch!)
and start firing at the green question marks.
You will have to be fast here to make it not to fail the riddle.
You may now use the batclaw to grab the trophy.
27Trophy 27The trophy is at the top of one of the towers, near a station.
you could obtain it without the help from Batman’s gadgets.
28Trophy 28The trophy is on one of the lower levels of the botanical gardens.
The best way to jump into the gardens is to glide so that you’ll avoid Ivy’s plants.
29Trophy 29The trophy is in the greenhouse of the botanical gardens.
All you have to do is to locate a door leading to a room with the secret.
30Trophy 30The trophy is inside a small elevator.
31Trophy 31The trophy is on a small island with the Lady of Gotham statue.
Use the detective mode to locate a weakened wall at the base of the enormous statue.
Glide towards this wall with a plan to break through it.
This will grant you access to a room with the trophy.
to get to order it to move to a nearby pressure plate.
Inspect the upper platform to find two question marks and use explosive gel on them.
Stand on the upper pressure plate and detonate the gel.
You now have to quickly use your batarangs to hit two remaining question marks.
If you were quick enough the cage with the trophy will open.
33Trophy 33The trophy is on the roof of the Pinkney orphanage.
You will find behind a mattress and it’s possible for you to pick it up without using gadgets.
You must start using batmobile’s power winch on metal objects and remote electrical charge on the generators.
Start at the top and make your way to the bottom.
35Trophy 35The trophy is on one of the middle floors of the Wayne Tower building.
Check the tower to find an entrance to the building.
Head inside and follow the linear corridors.
Take a right when you might - you’ll find the trophy hidden under the stairs.
36Trophy 36Find a pulsating button, activate the forensics scanner and start following the green question marks.
You will have to cross the water along the way (use a ramp and batmobile’s boost).
The last part requires you to find a round sign on the wall.
Destroy a fragment of the wall and take the trophy from a small room.
37Trophy 37Go to the pier and find two of the Riddler’s robots.
Don’t let them see Batman and instead start using a voice synthesizer.
Send the robots to two different pressure plate and then stand on the remaining third plate yourself.
Once this is done you’re able to use a batclaw to grab the trophy.
Go to where you were always meeting with Poison Ivy.
Inspect this area to find a red flower and scan this object.
2Riddle 2Go to the Elliot Memorial Hospital.
You must scan a large sign with the name of this hospital.
Perform this from a distance so that the entire sign is visible on the screen.
3Riddle 3This is a simple riddle.
4Riddle 4The object you should probably scan is a huge Vicki Vale Show neon sign.
Scan it from a large distance, preferably from a roof of one of the nearby skyscrapers.
5Riddle 5Check the alley between building.
You must take interest in a defaced street art found on a wall - perform a scan here.
6Riddle 6Check the area at the base of two buildings.
7Riddle 7Reach the top of the designated building.
ensure to zoom in the view on the tower.
Return to the room where the tenth trial took place.
Find a control panel here and hack it using a remote hacking machine (the password is MASTERPLAN).
Enter a small room and scan a helmet found on a table.
9Riddle 9You solve this riddle inside Pinkney’s Orphanage.
Your objective is to scan the collar used to imprison Catwoman.
If Catwoman is still inside the orphanage then go to the main room and scan her neck.
10Riddle 10Go to the Wayne Tower building.
On this page of our guide toBatman: Arkham Knightwe have prepared a map of Miagani Island.
The map shows all the secrets and collectibles that can be found in this district of Gotham.
The above screenshot presents the map ofMiagani Island, i.e.
one of the three main areas withinGotham city.
you could visit the isle since the beginning of the game.
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