Lockdown
Right after the landing you’ll find yourself in council chambers.
Unfortunately, things will turn wrong.
You’ll be grounded on Citadel.
Noone will want to believe you while Saren is closer and closer to discover prothean mystery.
Leave Normandy and head to the club.
Use terminal in C-Sec Academy to get there quickly.
Captain (C2b-2) will propose you quite risky cooperation.
He will turn off Normandy blockade so you’re able to depart before station staff realize it.
As a matter of fact, your choice won’t make much difference.
Hint!During the conversation, captain will ask you whether you’re ready to leave the Citadel.
If you didn’t complete some assignments here, now is the last chance to do it.
All Citadel assignment which you didn’t complete before (chapters3and8) will be available.
There will be also some more - you’ll find description in next paragraphes.
After the talk return to Normandy and leave the port.
Our Own Worst Enemy
In the Upper Wards talk with Charles Saracino (C1b-2).
He’ll ask you to support his xenophobic political faction.
If you agree with him, you’ll gain renegade points.
Negotiator’s Request
Near the entrance to Flux talk with Elias Keeler (C2b-1).
He’s Alliance negotiator who is before an important meeting.
Go to dr. Michel’s clinic (C1b-S) and ask her to show you her goods.
Return to Elias and give him either drug to complete the assignment.
He will pay you for it.
This time he’ll ask you to help him become spectre.
you gotta get this idea out of his head.
you’re free to do it (optionally) using charm/intimidation to gain some paragon/renegade points.
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