Your enemies are the servants of Chaos and not another playable faction as it happened before.

Main task:

Victory condition:

Marshal Forces

You start the mission by controlling the Eldar faction.

Fight your way through the enemy forces until you reach the checkpoint.

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In addition, your army will be joined by several units.

You don’t have to develop your army - there are more than enough forces to perform this task.

You have to head to the new marker, destroying enemy units along the way.

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Once you are in place, you just need to kill all units and destroy all enemy buildings.

This will initiate a cutscene, and you will get control over the Orks faction.

Then destroy the spire and quickly return to the base to protect it.

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The first way is better, and that’s what we’ll stick to here.

After destroying them, immediately return to base.

Repel the counterattack and send troops to the next spire.

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Recruit some more Servitors together with Builders and erect the missing buildings.

The main building should be fixed too because it is in critical condition.

When you train enough units (i.e.

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use all resources), head East, to the first marker.

wipe the area from enemies and capture the point.

Then send the Server there and set up the Listening Point.

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Capture it and set up another Listening Post.

Send Gabriel’s group to the resource point located in the North.

Leave the rest of the unit by the other point defended it.

Warhammer 40,000: Dawn of War III

You have to keep doing this for 5 minutes.

There is one but - when the enemy destroys any site, the countdown will stop.

After some time, a cutscene will begin, after which the mission will end.

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