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Last update:29 June 2018
Although you have made it to Orvin’s encampment, he managed to escape.
You have to eliminate his forces before approaching him.
Taking the enemy encampment isn’t as easy as it may seem.
The moment you unleash your attack, enemy support units will come to aid their brethren.
You start in two separate places.
Arcaen’s squad is in the west (1); use it to attack the first enemy position.
Use your hero and mages to eliminate guards on the towers.
There’s an open space in the camp, which can harm a tactical approach.
Sylvius' squad(2)is south from the encampment.
Eliminate the guards at the gate but don’t pass through.
The placement of this group is less fortunate than Arcaen’s.
If you go through the gate, you will be in range of cannon and mortar strikes.
Additionally, enemy support units (3) attack the closest targets, which are Sylvius' units.
It’s better to maintain this “barricade” than to destroy it by attacking those units first.
First, take care of the mortars, then the cannons.
The first can attack units ignoring terrain obstacles.
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