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Last update:17 October 2016
Status Check is the third mission in ReCore.
Below you will find a detailed list and a description of all of its stages.
After regaining control over the character you will find that you’re in a tunnel.
The only way is the one in front of you.
After activating the chamber, you will find that there’s a small robot stuck in there -V01-LT.
It’s task is to maintain the chambers, and it will let you get here straight from theCrawlereasily.
There are some resources to get here, as well as one cluster of enemies -Rouge K-9andPoppers.
You will have to go deeper underground and find more of such cores.
Go pass the power supply panel and get onto the ramp which goes to the left.
You will find a medium sized cave with two red robots hovering in one place.
The doors on the other side are closed, look for a spider on a wall.
It explodes when damaged.
Behind the wall it’s sitting on, you will find your first ammo upgrade -red ammunition.
It’s activated by pressing2on the keyboard.
This ammunition allows you to open doors blocked by red robots, and deal more damage to red enemies.
After returning to the cave, you’ll be attacked by redRouge K-9.
If you change your ammo jot down to red, you will instantly notice you’re dealing more damage.
There’s more: a charged attack may set your enemies on fire, which means even more damage.
After destroying them, shoot the robots flying close to the door with red ammo.
This will bring up the way forward - careful, it’s full ofCorebytes Poppers.
The next area contains the core you’re looking for.
Unfortunately, it’s blocked and the only way to get it is to find sixCellbotshidden in the vicinity.
Keep in mind that these robots have a distinct green afterglow.
The next one is near the ramp elevated above the surface, but it’s guarded by Rouge K-9.
The rings charge Joule’s exoskeleton, which again allows her to jump and sprint without landing.
There’s no need to bring each Cellbot separately to the platform that powers the socket with the core.
After each jump through them, she will get one additional jump and sprint.
Using this ability will allow you to the opposite side and corridor, where your objectives are located.
The left corridor contains the last Cellbot.
The right one contains the box seen above.
After achieving all the objectives, go back to the chamber with the slot for the prismatic core.
Apart from many boxes with resources, there also is one with some nice loot.
Behind, in a narrow corridor, awaits another treasure box, and then a cavern withSpider Corebots.
The blue enemies are a little bit more sensitive to white ammo.
Select it by pressing1on your keyboard.
After dealing with the enemies, you should look around the room and destroy the boxes with resources.
Under one pile of these will be a switch.
It’s really quite a distance, and it can be challenging.
Using Mac’s special ability is required to find the second core.
On the right from the broken bridge you’ll find the rest of the path.
Right after getting through the tunnel, take the left path to find another box.
Go a bit further and you will realize you’ve reached a dead-end.
He will start looking, and eventually will dig out another prismatic core.
Just stand in front of it and pressFto pick it up.
Time to get back to the room powering the Pylon.
On your way there, you will be attacked by small groups ofPoppers.
The last core can be found in the room opposing the Pylon’s power panel.
A boss awaits there -Skull Cracker.
Before the fight begins verify that you’re able to switch ammo types fluently.
At the end of the corridor will be door that you have to open by using a prismatic core.
Just stand in front of them and holdF.
The fight withSkull Crackerbegins after a short presentation of his abilities.
This fight will require changing ammo colors.
The enemy will change colors during the clash - blue, yellow and red.
Each change brings about a change of weaknesses and tactics.
Skull Cracker’smain attack is a charge.
Besides big damage, it also tosses the protagonist on the barrier, which causes a temporary paralysis.
To end it as soon as possible, quickly press keys:A&D.
Skull Cracker, besides attacking, can also summon reinforcements:Rouge K-9sandPoppers.
The only way to finish the fight, is byextracting the core.
If the wire becomes red, stop the extraction for a moment - otherwise it may snap.
The only thing left now is activation of the Pylon in the power-control panel.
There’s a couple of useful items there.
After a short scene, you’re able to get back to the surface.
While getting back to the surface, you will once again pass by Violet.
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