guides

Last update:12 January 2018

You have managed to successfully locate the Dragon.

Dwarves want to kill the beast personally but not everything will go as planned.

You are the one that has to slay it!

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On top of that, the beast is very fast and can move 5 hexes.

His speed will be his doom.

However, you must prepare yourself first.

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Do the same with your army.

These lands let you surround the Dragon with greater ease.

However, this also means that the Golems have to travel a shorter distance.

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The forest can also provide protection to your units, e.g.

the Berserkers are able to survive the Dragon’s attack.

After that it’s possible for you to retreat them and switch with another unit.

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Let them regenerate fully before they make another attack.

The Golems will either move in a straight line or attempt to go around the hill.

This gives you a few turns.

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Remember that Berserkers can move 3 hexes which means that Warhammers will stay behind.

Don’t stop and run towards your other units.

The goal is to surround the Dragon and attack him with as many units as possible.

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Mugai Ran needs to stay away from the Dragon’s reach.

Percival, strengthened by Shield scroll, can attack the beast.

This is the reason why the beast should be surrounded.Summon as many units as you could.

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However, they can help you surround the Dragon.

Call 3 Infantry or Militia units.

You should also summon 3-4 Crossbowmen or Catapults.

Hex Commander: Fantasy Heroes

However, there are more Golems (2) north from his lair (1).

Also, you could notice new groups that will appear west from the teleport (3).

This shouldn’t be a problem if you stick to the plan described above.

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