guides

Last update:11 May 2016

1 Starting position.

2 The location where reinforcements arrive.

3 The recommended location for the additional base.

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4 The recommended location for the additional base.

1 Dweller

2 Dweller in the bush.

8 Two Dwellers in the bushes.

Grey Goo - Campaign - Mission 5

Primary objectives:

Secondary objectives:

With the right approach, it is a very simple mission.

you could use theHandas afactory, so do that immediately and start producing units.

Focus onGuardiansandPredatorsto man the turrets with.

Grey Goo - Campaign - Mission 5

Also, remember to man theHand of Ruk.

One of the units is severely damaged, but it can still fight.

Deploy it next to the walls, along with artillery.

Grey Goo - Campaign - Mission 5

Throughout the next 15 minutes, your base will be attacked from the North and from the east.

The attacks are strong, incessant and they make you unable to counterattack.

For defenses, also produce some artillery and deploy it right behind the walls.

Grey Goo - Campaign - Mission 5

In case your defenses are broken, rebuild turrets and place theHand of RukorPredatorsin wall breaches.

If possible, build theRepair Padand fix theHand of Rukwith it.

Losing the unit at this stage of the mission will be painful.

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Also, watch out while using rockets of the Hand.

A projectile that explodes too close to the walls may damage them and cause unnecessary costs of repairs.

First of all, you are going to need aRepair Pad.

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Fix theHand of Ruk, up to the level of 2000 health points.

Then, man all of its turrets withPredators.

Thanks to the base, you gain more resources and you will be able to produce more units.

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Remember that it’s possible for you to win the mission without putting up an additional base.

Things will, simply, get more difficult without it.

After 15 minutes, reinforcements will arrive[red 2].

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It turns out to be anotherHand of Ruk.

Direct it Eastwards and destroy all of the enemy units along your path.

One of them is the undergroundDwellermine.

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After a while, theHand of Rukreaches a resource deposit, occupied by theMother Goo[red 3].

Destroy the unit and build a small base there.

This is not required, but will ensure you with additional resources.

Grey Goo

The rest of the mission is about exploring the map and destroying moreMother Goos.

The mission ends only after you have destroyed the last one.

It is an exceptionally ungrateful, because theseGoounits are mobile, capable of moving over mountains and highly durable.

Therefore, they may be anywhere on the map and make you play hide and seek.

Additionally, you should destroy all of theGoo Nests, because they regularly form small groups of units.

IT is them that produced the waves of units that you have been attacked by earlier.

The easiest way to complete the mission is to dump the map methodically.

Defend the main base and produce lots ofPredatorsin the other one.

Enable viewing resource deposits.

Gather your forces, including theHand of Rukand dispatch them towards the nearest source.

Clear it and leave severalPredatorsaround.

At the same time, produce new units, both infactories, and both of theHands of Ruk.

With everything ready, replenish your army and head towards the next deposit.

This way, you will be clearing the map systematically, of the enemy units andMother Goos.

Leave no unguarded deposits behind.

Mother Goorequires resources to function.

By securing all of the deposits that you have, you make the opponent have nowhere to go.

If, after you have destroyed all of theMothers, build severalStratosesand dispatch them on a scouting mission.

Moist probably, you have missed one, hidden somewhere in the mountains.

Dispatch aHand of Ruk, to deal with it.

You should be able to find them, while eliminatingMother Goos.

If there is one surviving, dispatch a unit with stealth detector, e.g.Stratoswith appropriate upgrade.

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