Use it and go to the higher floor.
It emits a blue beamwhich you could have noticed while entering the room.
Before that happens, walk to theobjectshown on the picture.
By interacting with it you might pop launch the hatch where you will find anoteand avalve.
Read the notes - they won’t be very helping.
Before you move to the cart with the emitter, notice therailroadsat the left edge of the above picture.
Turning thevalvewill cause the tank to start leaking.
you might assume that the hose connected to it transports the water to thetree.
Walk down to the cart after performing all of the above actions.
By interacting with thedooryou will make the protagonist enter inside.The cart is moving through the rails.
During the journey you’ve got the option to stop and interact with thesteering leverswithout leaving the vehicle.
1.The green handle- it switches the modes of the cart.
In first position it determines the movement of the cart on the rails.
you’re able to move forward and backward.
In this position it’s possible for you to also leave the cart if you need.
The second mode allows controlling the emitter with the objects described below.
2.Projector- it is dark when you move the vehicle.
But if you change the mode, an image from the emitter will appear on the projector.
It will help you in aiming the beam.
Notice that the image is strongly zoomed.
3.Activator- after interacting with it you activate the beam.
Interacting with it again disables the beam.
4.Position change lever- with this lever you’re free to aim the beam of light.
you might control it using the same keys you use for moving.
Your current task is todestroy the Mofang beam with the blue beam emitterwhich you have on the cart.
Now move back and the cart will drive backwards to the dam.
This position should allow you to aim the beam at the emitter.
Once you’re aiming close enough, it’s possible for you to turn the emitter on.
The barrier around the city will be broken and you will have access to larger area from now.
The door leading toFarley’shouse is protected with a key.
There is aprojectoron the nearby table.
On it you will see something similar to number 15.
Projector
1.Turn on/off switch
2.Change frame(two options)
3.Rotating the projector
First activate the machine.
It will light up the map.
Use theframethat displays only a single circle on it.
This will mark an area on the map.
It is the place near the trees, on the other side of the wall.
Currently it is locked.
Change theframeto the one that displays dots.
Theprojectordoesn’t offer any more possibilities, you could turn it off.
In the nearby room you will find ateddy bearand atape recorder.
The bear doesn’t matter, but the rig offers multi-level interaction.
In first order you should interact with thecassette[1].
This will turn the cassette to the side on which you will find the recording.
Press the"Play" button[2]then.
You will listen to a recording similar to the monologue you heard at the beginning of the game.
However, the recording will be filled with statements of other citizens ofHunrath.
Walk back to the place where you left the cart.