guides

Last update:12 May 2017

This category groups all the skills that can aid your warrior in combat.

They do not affect directly damage you deal, nor do they increase your chances of dealing a blow.

Instead, they present new tactical options.

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The following attack deals critical damage instead of regular.

The skill is highly useful especially during attacking.

you’re free to deal very high damage, as if you have actually landed a critical hit.

PC

This one is useful only to ranged characters.

It is useful if you want to stop a single opponent from attacking your positions.

Dual Wielding (SP 3/6/9/12/15).

PC

It can be upgraded up to level 5.

It ensures dealing more damage with the second weapon and gives you access to new skills.

It is indispensable if you want to increase the effectiveness of your berserker.

PC

Hook and slash is an unblockable attack.

One-two is an action that allows you to attack twice, or two different enemies.

This way, you might easily flank the enemy, or dash back into safety.

PC

Simple and effective kick.

It knocks back the enemy by one field.

Sometimes, it allows you to increase the distance between your severely wounded ally and the enemy.

PC

It makes a good choice for a character without shield.

Stunning the enemy eliminates him from the battle for the duration of the following turn.

He will be neither fighting, blocking moving, nor using the occasional attack.

Expeditions: Viking

Although there only are two charges available, it is one of the best skills in this group.

Throwing (6/9/12/15/18).

This skill is very useful at higher levels.

The first level allows you to perform a single action (throw rock).

Throwing axe is a ranged attack over short distance.

It is perfect for warriors.

They do not have to carry bows to attack a nearby enemy.

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