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Last update:11 May 2016

Attackers:GDF

Defenders:Strogg

Primary objectives:

1.

GDF soldiers must blow up the barricade;

2.

Any GDF unit have to drive the MCP to the central outpost;

3.

Article image

GDF spy must hack the enemy shield generator;

4.

Any unit must recover and transmit the DataBrain.

Secondary objectives:

1.

PC

Capture the office spawn point;

2.

Capture the hilltop spawn point;

Description:

GDF:We’re starting with an attack on the barricade.

A field ops or two could participate too.

PC

This manoeuvre can be done successfully, but it must be performed rapidly.

Field ops can use his artillery to destroy incoming enemy armoured vehicles.

Now it is the time to complete secondary objective 1.

PC

After that, escort the MCP to the central outpost.

In this part of operation, spies must be replaced with engineers.

Most of them you’ll find just right in front of the outpost.

PC

Field ops can hide behind the fence, north of the MCP’s deployment area.

From there, they can mark enemy turrets as targets for their artillery.

Now let’s disable Strogg shield generator located in the southern part of the map.

PC

Spies must participate in the fight once again.

Their job is to find a disguise and get close to the generator.

It is a nice idea to use the passage in the building located to the east of the target.

PlayStation

The rest of the team are - traditionally - medics, field ops and soldiers.

The fights are taking place near Strogg main base, where the enemy keeps a lot of heavy machinery.

He’ll surely make use of it, so expect some vehicles guarding the target.

Xbox

GDF reaction on it may be sending not only own heavy machines, but also soldiers with rocket launchers.

Artillery strikes should work here too.

Meanwhile, give a shot to capture another spawn point located in this area (secondary objective 2).

Enemy Territory: Quake Wars

The last target is recovering the DataBrain and transmitting its data via the transmitter.

DataBrain is located in the place marked with a suitcase in the map above.

The building, where Strogg hid it is quite complicated, just as the one with the transmitter.

Thorough analyze of these structures (in a single player mode) is really helpful here.

Mines and shooters sitting in corners of rooms are the biggest threat here.

You never know when the enemy will send vehicles against the guy with suitcase.

Strogg:Barrier defence must be establish as fast as possible.

Unfortunately, deploying turrets may be troublesome here, as there’s lack of acceptable surface here.

The only option here is deploying on anti-personnel installation to the south-east of the barricade.

The team must be consisting of constructors, technicians and literally 2-3 infiltrators-snipers.

To prepare better defence, get some vehicles on the battlefield, preferably with experienced players behind the wheels.

Don’t forget about planting mines on the barricade.

The main Strogg bastion is located in the ruined building, to which the barricade is connected.

Next part of the operation is the fight with the MCP.

Deploy as many anti-vehicle turrets in the vicinity of central outpost as possible.

There’s a lot of space, so deploying 3 or4 installations shouldn’t be a trouble.

1-2 oppressors should use the artillery to disable enemy vehicles and turrets.

If it is possible, have a go at liberate GDF office spawn point.

Some turrets should be useful too, anti-personnel as well as anti-vehicle ones.

Moreover, get some heavy machinery on the battlefield.

Defending the DataBrain and transmitter is a regular drill.

Deploy mines and hide in a corner of a room.

Technicians and constructors should prepare the defence.

A few aggressors with hyperblasters should do something good for the team too.

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