Additionally it will light up a short way leading to the Pacemaker[#1].
Enter the sphere to the gripper, thus unlocking the first gate[#2].
The first puzzle in this level[#3]is about appropriate order of weights in four scales.
The corresponding blockades are marked on the above screen.
Each time this puzzle is generated differently, so there is more than one possible solution.
So you have to think carefully which weights go to which scales.
There are four sizes of blocks described on the above screen.
The next gate is closed[#4]and the lever which opens it is damaged.
Next to the gate you’ll find a rock.
As a result the gearwheel will explode and will be torn out from the mechanism, ramming the gate.
you might move further.
If any of gate pieces blocks you the way, just remove it.
Then fly through a small gap.
You’ll reach next gate[#5].
to make it open it, you have to use the tractor beam on the red sphere.
Just keep doing so until you hear that the gate blocks itself.
you’re free to stop using the beam now - the gate won’t close again.
Once it charges, the gate will open.
The correct solution can be found on the above screen - you have to arrange mirrors 2 and 3.
You’ll encounter two more dodecahedrons and a shiny sphere, which you have to catch.
Unfortunately you could’t solve this puzzle now, so move further[#7].
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