The meeting in the building B| Walkthrough

In this mission you must visit the psychiatric hospital’s building B. This level is focused on exploration of the area. After reading the message in your phone (this action is always optional) head to the building B. The first track is found on the way to the hospital. Aim at it and scan. You must also examine area around the building B. Thanks to that you could find thedronepresented in the picture 2 that can also be scanned....

June 27, 2017 · 2 min · 309 words · Michael Kaufman

"J_dying_minutes" files| Walkthrough

guides Last update:22 June 2017 This sections includes a walkthrough of two memories for Red inGet Even. These are “J_dying_minutes -investigation” and “J_dying_minutes -reveal” and they take place one after another. Once again you will come across hostile mercenaries. The first one should be located near the van. It is a perfect opportunity to assimilate your opponent and obtain his weapon. give a shot to eliminate enemies scattered across the starting area, and look for the firstengram....

June 22, 2017 · 2 min · 360 words · April Gray

"Rose_Atkins" files| Walkthrough

guides Last update:22 June 2017 This sections includes a walkthrough of two memories for Red inGet Even. These are “Rose_Atkins -investigation” and “Rose_Atkins -reveal” and they take place one after another. you could eliminate them or venture to avoid them. The latter memory focuses on exploring the surrounding area and solving the three pictures puzzle. Try not to raise the alarm. Use warps scattered around the area, to avoid or execute your opponents....

June 22, 2017 · 3 min · 471 words · Daniel Hall

Get access to the kidnappers' computer| Walkthrough

It is a rather big building and you visit it during a memory called “Rose and Jasper”. During this level you have to fight with enemies and explore a lot. Moreover, there is a puzzle to solve - you must get the ID card that belongs to Rose. This time you will get the “right” memory. The first track,fingerprintson a door knob, is in the starting room. Scanning them not only gives you a secret but it also starts a cut-scene and unlocks a passage....

June 22, 2017 · 3 min · 493 words · Patrick Walker

How to activate the lift?

guides Last update:22 June 2017 This section will describe how to active the lift in the FDG HQ. You will have to deal with this task during “Meeting with Rose”, playing as Black. There are three levers in each box.). Don’t take a stab at do it on your own. Instead, look around the room for some tips. Picture 1 presents the first piece of information - info on energy consumption of separate parts of the mechanism....

June 22, 2017 · 1 min · 174 words · Amanda Logan

How to deal with the electronic door in the asylum (Black)?

This takes place after you complete “Job for Robert Ramsey”. The puzzle is related to one of the patients - John Keating. Investigate it and you will learn that you will need a four digit code to unlock it. Get back to Keating’s cell and listen to a short conversation with him - this is your hint. Start with the cell close to the location where you began exploring this part of the asylum....

June 22, 2017 · 1 min · 185 words · Christine Knox

How to deal with the electronic door lock in the ADS HQ?

This is the stage where you want to infiltrate the ADS HQ and steal the CornerGun. to make it find out the combination, you will have to search the floor. Start with the room near the locked door. There is aphotowith a digit in the background. The remainingthree photosare in the large office, on the other side of the floor. Just like before, investigate them to add them automatically to your “collection”....

June 22, 2017 · 1 min · 136 words · Benjamin Rosario

How to solve the candle puzzle in the hospital (Red)?

You will have to deal with this task once Red becomes a playable character. You will visit the hospital during one of the memories - “Grace_Kindapping -reveal”. Explore the hospital till you reach a room with several candles (see screenshot). The puzzle will undergo a random scenario, so take your time to go through the instruction. There are several lighted candles in the room and picture 1 presents one of these places....

June 22, 2017 · 1 min · 137 words · William Thompson

How to solve the murder puzzle (Red)?

guides Last update:22 June 2017 This section will describe how to solve the murder puzzle inGet Even. You will have to deal with this task once Red becomes a playable character. This will take place during one of the memories - “J_dying_minutes -reveal”. Your task will be to find out how the murder was committed. As soon as the new memory begins, you will have to solve a puzzle. you’ve got the option to obtain some hints if you look around....

June 22, 2017 · 1 min · 179 words · Jessica Holmes

Confrontation with Red| Walkthrough

It’s a rather short section, and focuses mostly on listening to conversations that provide plot exposition. The climax of the stage will have you discover a very important thing about Black himself. In this section you’ll finda document,a note, anda press cutting. This time, you’ll witness a short vision every time you enter a new location. To finish this scene, reach the door, go downstairs and enter the server room in the basement....

June 21, 2017 · 1 min · 153 words · Sara Freeman

Important Choices

guides Last update:21 June 2017 This chapter lists the important choices taking place in episode four. The first important choice takes place at the end of chapter one. The second important choice happens in the course of chapter four. Notes:Killing Lingard gives you the ability to save Kate and Gabe in episode five. The third choice appears at the beginning of chapter six. Kate will profess her feelings to Javier, suggesting a relationship....

June 21, 2017 · 1 min · 135 words · Hannah Robertson

Repairs

guides Last update:20 June 2017 you’re able to repair your vehicles in boxes. You have 30 minutes to repair your vehicle. If you exceed this limit,you will face serious time penaltytill your next race. give a shot to fix your vehicle within the time limit. Select repair options from other tabs and the bar at the bottom will fill out with light-green and dark-green. The length of the latter bar depends on your chief engineers diagnostics level....

June 20, 2017 · 1 min · 168 words · Erin Robinson

Mission 11- Manifest Destiny

guides Last update:19 June 2017 The mission’s objective is to score 15 kills using Negev. This is an HMG of high rate of fire, so it will be slowing you down considerably. The most effective method is to fire the weapon in short, controllable bursts. Below, 3 interesting spots, where you’re able to set an ambush, have been presented. Passage with two different levels, where opponents may appear. you could start firing as soon as they appear....

June 19, 2017 · 1 min · 172 words · Autumn Shaffer