Leaving Kaer Morhen

guides Last update:02 February 2017 After defeatingSavollaor thefrightener, you’ll go to the laboratory withLeo. The poor fellow will get himself killed. After a sceneVesemirwill tell you to meditate. You’ll get more information on these subjects in appropriate sections of the guide. Do what you will and tap the hourglass to confirm your selection. Hint 18: you’re able to only meditate in safe spots, by the fire. you could light fire when outdoor by using aflintor anIgnisign....

February 2, 2017 · 1 min · 205 words · Kelly Anderson

Letters in the bottle- important places

guides Last update:02 February 2017 01. The Assassyn The letter is in the South-Western part of the Cayman Sound, on the beach. Reste and Repaste The letter is a bit to the North-West of the beauty spot. Taking My Leave The letter is in the kit with the chest. My Searche The letter is in the kit with the chest. On Being a sage The letter is in the kit with the chest....

February 2, 2017 · 1 min · 128 words · Sarah Curtis

List of files (Fileophile achievement)

guides Last update:02 February 2017 During the game, you might find interactive files. Each time you collect one, you might read it. Collecting all of the files in the game is rewarded with an achievement/trophyFileophile. Below, you’re free to view a list of the files. Important- Since the beginning of the game you havePlayer’s ManualandCourt Order for Transportationfiles. Due to that, they aren’t included in below list. Information about location of the maps can be found in the walkthrough....

February 2, 2017 · 1 min · 115 words · Andrea Morgan

Main quests| Walkthrough

guides Last update:02 February 2017 The most important quests in this chapter are:Q4.90. Ripples, its continuation inQ4.107. The Heat of the Day. Alvinis done simultaneously to the ones mentioned. Also, you’ll begin a questQ4.95. Armor, which will see its end in chapter V. The main quest of the game,Qp.4. Witchers' Secrets, is also continued here. Witchers' Secrets (continued) Phase 13. Return to Vizima When battle between Scoia’tael and the Order commences in phase 3 ofQ4....

February 2, 2017 · 2 min · 346 words · Michelle Turner

Management- collectibles

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February 2, 2017 · 1 min · 24 words · Elizabeth Thomas

Map [M2]

2 Passageway in the sewers - it leads to the main hall (M2,3). Solving it unlocks access to the basement (M3,1). 4 Room with a document and a Crank Handle. The crows will attack after you pick up the handle. 6 There are zombies in this corridor.Monkeys appear here later in the game. 8 This room can be visited for the first time after using the elevator in (M2,7). 9 Courtyard with a fountain and medical supplies....

February 2, 2017 · 2 min · 372 words · James Woods

Map [M4]

Church’s side room. There’s a typewriter here (plus some supplies). Roof of the church. Back of the church. you’re able to activate the elevator by using a switch in (M4,5). It travels between floors 1F and B2. There’s a switch here which unlocks a new part of the corridor in (M4,7). Room with a typewriter.A ladder which leads to floor B2 becomes available later on. Room with a document and red chemicals....

February 2, 2017 · 1 min · 186 words · Kristin Medina

Map M10

guides Last update:02 February 2017 Swamp is a dangerous location at all times. Before going there, attempt to train in group style combat with silver sword before venturing here. It keeps appearing in various spots around the map until you finally kill it. Have someSwallowsandGolden Orioleson you.Book on Golden Oriolescan be found at Thaler’s place (M8.26). He’ll take you back to the Dike. 2.Jean Pierre, headhunter. He can tell you aboutLeo Bonhart(a character from the original Witcher books)....

February 2, 2017 · 2 min · 342 words · Curtis Cooper PhD

Map M30

guides Last update:02 February 2017 1.Path to the Lakeside. 2.Path to the fields. Inside you’ll find aSilver Necklace 4.Healer’shut. 5.Notice board - contracts to be picked up. 6.Inn.DandelionandJulianspend most of their time here. Theinnkeepercan tell you a long story aboutCiri. 9.Body:Earth Rune. In a wardrobe:Fairytales and Stories. In a wardrobe:Elder Blood. In a wardrobe:Ballads. it’s possible for you to meditate here. Give himWhite Honeyto get aSugar Doll. 19.you’ve got the option to findIthlinne’s Prophecyhere....

February 2, 2017 · 1 min · 134 words · Felicia Miller

Map M33

guides Last update:02 February 2017 Chamberlaintakes you there when you ask him to. There’s constant fighting in the streets here - you don’t have to get involved. 2.When you go down the stairs,Zoltantalks to you. You’ll get inside in phase 4 ofQ5.109. In a locker there’s abookonStriga. 6.Notice board:cementaurs,bloedzuigers,bruxae,garkains,wraiths. There’s a book aboutStrigain a chest. 9.First group of refugees. A diseased woman there will tell you about Cementaurs if you give her something to eat....

February 2, 2017 · 2 min · 231 words · Ashley Randolph

Meteorites and Runes

Both tasks can be performed by blacksmiths. Check out the weapons section for details. Below we list all the locations where you’ve got the option to find meteorite parts and runes. Blue Meteorite Chapter 1:Sold byHarena Brogga(M5.49). Chapter 1:In a chest in the cave - phase 10 ofQ1.6. Chapter 2: Sold byOrder Merchant(M8.33) and byBlacksmith’sapprentice(M8.7). Chapter 2:Sold byThaler(M8.26). Chapter 4:Sold byBlacksmith’s Son(M30.21). Red Meteorite Chapter 1:In a crypt (M6.12). Chapter 1:In phase 3 ofQ1....

February 2, 2017 · 2 min · 266 words · Stephanie Garcia

Naval contracts& Secrets

The mission giver always can be found at the pier and he offers between one and two assignments. Location: Castillo de Jagua Difficulty: 3/5 Your task is to sink the San Lorenzo frigate. Sail towards the marked area and use the telescope to find the ship. Lay fire down on it and board it afterwards. After you win, the mission will be completed. Reward: 1800 regals Location: Conttoyor Steer into the ambush site....

February 2, 2017 · 3 min · 570 words · Kimberly Cooper

Obtaining the Blue Leech Charm

Head to the only available door that lead to the library(M4,8). Use the Hookshot again. Before you use the Hookshot asRebecca, confirm that she’s carrying grenade launcher or at least shotgun. Use the best weapon you have to kill the monster. After the fight, throw the launcher out from the inventory to make space. Search the room, pick upLaboratory Manager’s Diaryand take theLab Mapoff the wall. Approach the container with capsules, near the place where the zombie was standing....

February 2, 2017 · 3 min · 456 words · Elizabeth Brown