Asylum Assignment

Destroy it, move inside and turn left. #02 - Fly over fence with swimming ban sign and pick up minikit. #04 - In location with leaking water, move to the right and open box with Joker. Set the bricks and use lever on the right. #07 - In the area with six screens. Outfit Robin in acrobatic suit, move left and jump onto first pole. Continue jumping on the right until you reach the minikit....

February 1, 2017 · 1 min · 154 words · Samuel Foley

Batman (01-23)

Just look out not to hit anything on your way. Just remember to constantly use the ability to slow down (left rigger). CHALLENGE 6 - Achieve a x20 combat combo How to complete: It’s a pretty simple challenge. Remember not to take any longer breaks between the attacks. It’s important to use the shortcut each time (e.g. left trigger + B with the Electrical Charge), so without the process of manually aiming....

February 1, 2017 · 2 min · 361 words · Angelica Vazquez

Batman (24-40)

Shoot at him with the Remote Electrical Charge and with some luck he will hit another inmate while stunned. Additional description seems needless, as the name says it all. Take a look around Park Row or the industrial District for a roof patrolled by armed enemies. Afterwards let go of RB and the Batarang will automatically circle the enemy and knock him out from behind. Stand on the same level as the enemy you want to knock out and aim the line at him....

February 1, 2017 · 2 min · 246 words · Michael Ingram

Batman trophies (01-10)

After detonating it, enter the small room and stand in front of the Trophy cage#2. in a short period of time#1. After getting upstairs, turn around to the south and use the Line Launcher#1. You should land inside the Trophy room, so all that’s left is just taking it. TROPHY 3 Start off north-west of the Trophy’s location, i.e. on the northern balcony adjoining the passage leading to the War Room....

February 1, 2017 · 2 min · 394 words · Danielle Francis

Batman trophies (01-11)

Head west and afterwards jump down#2to find the Trophy. TROPHY 3 Gadgets used: Batclaw Approach the Trophy from the eastern side. Use the Grapnel Gun to reach one of the vantage points located east from here#2. TROPHY 4 Gadgets used: Remote Electrical Charge Take some time to familiarize yourself with the situation. Go down and approach the Trophy location from the east. Afterwards return up and collect the Trophy. TROPHY 5...

February 1, 2017 · 2 min · 425 words · Nicholas Rodriguez

Batman trophies (01-15)

you better find the hatch#1and open it with the Claw. Afterwards collect the Trophy#2. you oughta find the hatch#1and open it with the Claw. Afterwards collect the Trophy#2. Look up and search for a ledge which you could grab with the Grapnel Gun (screen above). Afterwards collect the Trophy#2. TROPHY 4 Begin on the bridge north-east of where the Trophy is hidden#1 #2. Equip the Batclaw and shoot it at the ventilation shaft grate in the distance#1....

February 1, 2017 · 2 min · 357 words · Katie Flores

Batman trophies (10-21)

The idea behind this puzzle will be finding a way to fly above it. Try not to hit the ground and don’t fly too low. Afterwards you’ve got the option to safely look for the Trophy#2. The secret is hidden beside one of the pillar#2. TROPHY 12 The Trophy can be found on the roof which is guarded by armed enemies, i.e. at the very top of one of the pillars there#1 #2....

February 1, 2017 · 2 min · 410 words · Shirley Lee

Batman trophies (11-18)

You have to turn off six interactive question marks in a short period of time. Three of them are on your current level#1and the other three a bit higher#2. We will start with the question marks on this level. Approach each of them#1and spray Explosive Gel#2. Plant three charges that way, BUT don’t detonate them just yet. Once you’re ready, detonate the three charges planted before#2. Now you have to QUICKLY throw three Batarang#1by pressing the left trigger three times....

February 1, 2017 · 2 min · 371 words · Anna Kelly

Batman trophies (15-24)

Stand on the roof north of the Trophy#1and glide towards the wooden wall#2. Hitting the fragile wall will cause it to break#1. Jump down and pick up the Trophy#2. The idea is to turn them off within a short time interval. Three of them can be destroyed with the Explosive Gel. Spray the Explosive Gel on the question mark but DO NOT detonate it yet. You should find it quite far from the cage#1 #2....

February 1, 2017 · 3 min · 447 words · Clarence Jones

Batman trophies (16-24)

Equip the Remote Electrical Charge and aim at the engine in the very middle of the room#1. Afterwards it’s possible for you to use the hook to get there. You will find the Trophy right after reaching the tunnel#2. you oughta cause it to attract the cars#2. Pull out the grate and enter the shaft#2. you’re gonna wanna reach the shaft exit#1. Go across the inactive assembly line and pick up the Trophy in the corner#2....

February 1, 2017 · 2 min · 360 words · Aaron Shelton

Batman trophies (17-25)

Right after hitting the plate press B to create a Shock Wave. If you have done everything properly, all the arrow will light up#2. Now you might take the Trophy from the cage#2. Now prepare the Disruptor and use it to detonate the proximity mine from a safe distance#1. Crouch and move further. Once again use the Freeze Blast to deal with the upper pipe#2. Pick up the Trophy#2. for do it, you will have to use the two electromagnets#1 #2....

February 1, 2017 · 2 min · 341 words · Tim Schroeder

Batman trophies (22-30)

You will have to push the sphere from the starting point to the hole (screen above). for do that, you will have to make use of the two electromagnets and the pressure plate. Start off by standing on the pressure plate#1. As a result, shoot at the second magnet in the distance#2. This time the sphere should roll to the upper part of the steel construction#1. Aim at the left magnet and make the sphere move towards you#1....

February 1, 2017 · 3 min · 499 words · Elizabeth Torres

Batman trophies (31-39)

Approach the hacking mini-game and create the password#2. Afterwards collect the Trophy from the spot previously blocked by grates. Equip the Cryptographic Sequencer and interact with the control panel#1. Approach the mini-game and create the password#2. Now you’re able to use the passage leading into the small room#1. Turn right, look up and use the Claw to grab the Trophy hanging from the ceiling#2. After detonating it, approach he newly unlocked ventilation shaft entrance#1and use it....

February 1, 2017 · 2 min · 232 words · Jessica Gonzales