Act 4:1

guides Last update:21 December 2016 Number of collectibles:1 You will begin this chapter with a walk. Right at the very beginning there is also a collectible for you to find. In the new off-shoot of the shaft, you will find a mech that you have driven previously. Use it to get rid of the Locust Cocoons. When you achieve that, Drones and Juvies will attack you. It cannot kill you this way....

December 21, 2016 · 1 min · 187 words · William Hayes

Act 4:3

guides Last update:21 December 2016 Number of collectibles:1 Head to the other servicing tower. On your way there, you will be able to switch weapons to those used by the robots. You should wait for him to approach you, and then fire at him with the Overkill. After the combat is over, you’ve got the option to find a collectible here. Enter the guardhouse and in the corner to the right you should find orders to collect....

December 21, 2016 · 1 min · 167 words · Lori Cervantes

Act 4:5

guides Last update:21 December 2016 Number of collectibles:2 The Windflare is getting stronger, so you should keep moving. There will be two Scions amongst the enemy forces, and you should prioritize killing them in this fight. Enter the building after the fight is over, and a short cutscene will begin. After it is done, walk a few meters and then go back outside. Take cover immediately, as a flying piece of metal can leave you without your head....

December 21, 2016 · 2 min · 288 words · Robert Proctor

Act 5:1

When you dispatch them, keep moving forward to the radio tower. After a moment, you will be drawn into a fight between the DeeBees and The Swarm. You have a chance to find a dog tag here. Just keep following the right wall of the arena, until you find a skeleton. Keep moving forward, until you reach the next arena, which is the entrance to a nearby factory. Keep following the wall on the right side, and when the road ends, turn left....

December 21, 2016 · 1 min · 190 words · Jonathan Gould

A Trial of Archons

guides Last update:20 December 2016 This chapter contains a complete description of gameplay connected to theA Trial of Archonsquest. While talking toHarchiand Bronze, you will learn thatFifth Eyehired him to deliver iron to Vendrien Guard. It turns out that the faction wanted to create a passage to theBronze Brotherhood’scamp. The scope of the information indicates theScarlet Chorus’involvement. In this location, you will encounter a unit of theScarlet Chorus. Once you’ve dealt with the enemy, search the body ofJagged Remedyto find orders fromVoices of Neratconcerning theDisfavored....

December 20, 2016 · 2 min · 233 words · Martin Wright

Iron and Blood

Individual topics are described in their respective sections. The quest will appear in the journal while performing theBlades of Ironmission. Your task is to eliminate all members of theBronze Brotherhoodin the location and then to kill their leader. The digit visible in the image represents the number of soldiers that you have to defeat. If you wait long enough, it may turn out that the latter vanquish the enemy all by themselves....

December 20, 2016 · 1 min · 200 words · Stephanie Cook

Seats of Power

Individual topics are described in their respective sections. Your task is to activate all portals in every Spire. The next building you should visit afterSunset SpireisOcean Spirewhich is located inBlade Grave. To gain access to it, you have to complete theThat Which Remainsquest. Then,Oldwalls Breachwill appear on the map of the region. From there, you might head to the ruins beneath the Spire (Blade Grave Oldwalls - Central). Copy the pattern (Lore 24required) and head deeper into the location....

December 20, 2016 · 2 min · 311 words · Jesse Jackson

Blades of Iron

Individual topics are described in their respective sections. Your task is to go to the said location and reachMaster of the Forgewho will give you further instructions. When you enter theFoundry, you will see many of theForge-Boundbusy with their own tasks. If you’ve already activatedDawning Spire, you will surely know where the entrance toLethian’s Crossing Oldwallsis. If not, the above picture will help you. First, go to the highest level of the scaffolding[1]....

December 19, 2016 · 2 min · 231 words · Nicholas Burns

Howling Rock M34

To reach him, you have to show a secret sign, which theDisfavoredtaught you earlier, to theEarthshakers. In this location, it’s possible for you to also obtainAzurelith Shardswhich are required for the ritual. They are connected to the main quests you have to perform in this location. Moreover, they can be talked to about some topics concerning the plot. He offers a wide range of theEarthshakers’stuff and also sells healing potions and usable items....

December 19, 2016 · 1 min · 158 words · Bailey Riley

The Tiers Will Shake

Here you will find a walkthrough, as beneficial as possible, for this quest from the main storyline. Each topic is described in the appropriate section. Your goal is to find two soldiers ofTheDisfavored-CaedisandRadix. They’ll give you further instructions related toThe DisfavoredinStone Sea. After the arrival at the target destination, you’ll find a fewDisfavoredthat’ll wander about. In the center of the location you’ll find two soldiers thatGraven Ashetold you to speak with....

December 19, 2016 · 1 min · 166 words · Stacy Hamilton

Blade Grave Oldwalls- description and map

Main quest:Seats of Power- you’re able to directly access theBlade Grave Runic Hallfrom this location. Scourge- a quite durable form of the Bane. It deals fire damage that imposes the Burn status. The damage isn’t significant but putting several statuses on a single hero can quickly eliminate him. Wisp- a form of the Bane that is vulnerable to physical damage. It deals electric damage. It moves slowly and is dangerous only when in large numbers....

December 16, 2016 · 1 min · 152 words · Jerome Taylor

Burning Library- description and map

You will learn many interesting details related to the plot, and find a number of hidden treasures. Main quest:Extinguishing the Flames- your task is to find twovellumscontaining parts of a code. It will allow you cross the barrier and reachThe Silent Archive. Main quest:The Ties That Bind- There is an injuredOath Boundeast part of the ruins. Fat Ulsten- member of theScarlet Chorus. Takes part in searching for the parts of the code, requested byThe Censor....

December 16, 2016 · 1 min · 195 words · Lindsay Wilson

Extinguishing the Flames

Certain aspects were described in dedicated sections. The quest will be updated in your journal only if you decided to investigateBurning Libraryonce you returnedSentinel Stand. it’s crucial that you travel toEffigyand rescue one of the Oath Bound -Maric. Effigy is a small village near theBurning Library. You will quickly notice that the majority of locals consists ofSage’s Guild members. Speak with Renata - leader of theGuildinEffigy. This will be a challenging task as most enemies can cast area spells....

December 16, 2016 · 3 min · 574 words · Justin Jimenez