Rendezvous with allied troops | [Final Mission] NORAD on the line

guides Last update:06 June 2016 Get ready for the final moments of the campaign. I have to warn you about something. You won’t be able to make any new savegames, so you have to be very careful. Otherwise you’d have to repeat this whole section. Start moving towards the destroyed embassy (#2). That’s where the terrorists have barricaded themselves. You will come across a first group of enemy soldiers in just a few seconds....

June 6, 2016 · 1 min · 213 words · Brent Gomez

Search the scrambled zone for remaining ADA units | [Mission 05] Mayday! Mayday!

guides Last update:06 June 2016 Now you will have to take out a second ADA unit. It’s very important because it scrambles the radio signal. As a result, you won’t be able to use the drone inside the scrambled zone. DON’T go there just yet. A large group of enemy soldiers will arrive near the entrance (#1). You will have to make a surprise attack. Kill all enemy soldiers. Once they’re gone, head on to the main area of the park....

June 6, 2016 · 2 min · 389 words · Wesley Black

Warm-up | [Mission 01] Contact!

guides Last update:05 June 2016 Threats:The first part of the mission is very simple. It should be treated as a standard tutorial section. You must be careful, though. Some of the first enemy soldiers will appear on the map very soon. You have to be ready for them. Remember to move slowly. Otherwise you might have some serious problems noticing them. If you’ve chosen one of the higher difficulty prefs, it would be equal to an instant death....

June 6, 2016 · 2 min · 426 words · Timothy Crawford

Warm-up | [Mission 03] VIP 2 is down

Furthermore, they won’t be equipped very well. It’s going to get tougher very soon. You will have to avoid enemy snipers at least several times. There are also a few terrorists armed with rocket launchers. The final part of the mission is going to be VERY difficult. At first, you will have to deal with at least three heavy machine gun posts. After that, you’ll destroy some tanks. You will have to hold a designated area against massive enemy attacks....

June 6, 2016 · 1 min · 197 words · Steven Wilson

Warm-up | [Mission 05] Mayday! Mayday!

As a result, you must have your nightvision goggles turned on all the time. Furthermore, some of the areas are going to be scrambled. It’ll make a drone useless there. Thankfully, you’ll take out these spots later in the mission. Another thing you should be worried about are the stationary heavy machine gun posts. They will be very difficult to neutralize. Remember that you aren’t rushed by anything or anyone....

June 6, 2016 · 2 min · 224 words · Anthony Wiley

Warm-up | [Mission 06] Ready for bear

You will be encountering small groups of enemy soldiers. There are only a few snipers and armored vehicles out there. The most difficult part of the mission will involve fighting TWO enemy gunships. You will have to destroy them on your own. You might as well use the machine gun for take down both gunships. The final part of the mission will include giving orders to allied tanks. You will have to take care of them for provide a safe passage for the tanks....

June 6, 2016 · 1 min · 200 words · Courtney Soto

Warm-up | [Mission 09] Bulldog

guides Last update:06 June 2016 Threats:This is a much easier mission. You shouldn’t have any problems with it. Furthermore, it’s going to be very short. You’ll be encountering a lot of enemy soldiers along the way. Thankfully, they won’t be armed very well, so it’ll be very easy to kill them. Nevertheless, you shouldn’t be worried about it too much. These fights are going to be fairly easy. You should be able to finish this whole mission without having to go back to previously visited checkpoint areas....

June 6, 2016 · 1 min · 181 words · Reginald Carter

Act I

guides Last update:03 June 2016 Once again you are at the university. Approach the board, activateTime Vision, and go upstairs. UseTime Dodgeto run faster, dodge bullets and charge into opponents, and thus eliminate them. It may be especially useful, as guards will use grenades from now on. Use the corridor and get to the canteen full of agents. Remember to use your new ability,Time Dodge, an aim in slow motion....

June 3, 2016 · 2 min · 257 words · Paula Carter

Act IV

guides Last update:03 June 2016 You begin in an alley. Go forward and collect aChronon Sourcefrom stairs that lead to a basement of the building on the corner. You will notice the secondChronon Sourcewhen you get on the roof of the penthouse. Use the ladder and head upstairs, and get through the window to a building with atelevision. Go even lower and exit through the window. There should be aChronon Sourceon your left....

June 3, 2016 · 1 min · 196 words · Michele Walton

Act IV's Workshop 2010

guides Last update:03 June 2016 Jump down and head left to get anotherChronon Source. Get to the door. You will be led to a locked door further in the hall. A vision from the past will take you to a small shed. There is aChronon Sourceon the roof, anda large mock-up on the wall(secret) inside. Use theswitchon the wall to recreate the past and quickly get to the desk to use thedevice....

June 3, 2016 · 1 min · 169 words · Kyle Boyer

Act V

guides Last update:03 June 2016 Help your brother to smash the door and go through the locker room. Turn right twice and locate anotherChronon Sourcenext to the shower. Enter the time machine. A small group of enemies is already waiting for you in the future. Unfortunately, when you venture to wake Will up, Paul will appear and your final fight will begin. The rules are simple - survive three waves of enemies, supported by Paul’s grenade attacks....

June 3, 2016 · 1 min · 159 words · Jamie Nolan

Chapter 1: Assembly Required

It’s pretty amazing! Press the keys appearing on the screen to defeat it. Take us to her Maybe you’re able to save the world? Can you give her a message? The world is ending! Head to the right side of the location where you’re able to find the unit. Can you spare me a repeater? Now you’ve got the option to set a little trap by talking to the schoolboy....

June 3, 2016 · 3 min · 518 words · Kelly Salazar

Chapter 1: The Last Place You Look

Along with your allies, you are locked up in the library, by Ivor. You won’t get away with this! Come back and fight! You’ll pay for this! Someone say something That was weird Everyone okay? You don’t look so good How did Ivor beat you? Let’s keep this between us We have to tell the others You’re going to be okay .. They won’t abandon us We don’t need them...

June 3, 2016 · 2 min · 262 words · Audrey Andrews