12: Death Factory. 2

These are connected to different ways of eliminating Dr. Green (Test Facilitystage) in arranged accidents. Happy Birthday General assumptions:Eliminate Carl’s colleagues, leaving him alive. This is quite unusual challenge, because it is not connected with finishing the mission anyhow. you’re able to complete it in theDecontaminationstage. Hide behind the counter, so the stripper won’t spot you. Approach her from behind, stun her and hide her body in the container. Now you could get inside the birthday cake....

May 11, 2016 · 3 min · 501 words · Destiny Martinez

12: The Messenger

Side objectives:While escaping from the cave, you oughta kill 30 ghuls with fire. First, head Westwards. you gotta reach the attacked caravan and listen to Talion’s commentary on it. After you examine the caravan, enter the Wraith mode and follow the footprints left by ghuls. you gotta give a shot to avoid, or kill all of the monsters that you encounter. Regardless of your method, you oughta keep following the footprints....

May 11, 2016 · 2 min · 272 words · Kimberly White

12: Zero to Hero

Head for the first Core Relay in the northern part of theLantern District. Draining energy from the core gives you the first Video power:Shroud of Invisibility. This power makes you temporarily invisible (L1 button). Remark: using the invisibility (and powers described later on) drains the power bar of Video. Delsin wants to head for the next Core alone, so you have to get rid of Reggie. Launch invisibility (L1) and then head off your brother....

May 11, 2016 · 2 min · 323 words · Amy Ball

13

A moment later you’ll reach a big room, when forces of chaos will attack[1]. Hiding behind barricades, venture to shoot down with sniper stronger enemies, and rest grind down usingBolter. When area is cleared, run to the place marked with fist[2]. After opening the second gate, hide behind the wall quickly[1]. You’ll be shot fromHeavy Bolterstanding in the middle[2]. Kill soldier using it and don’t let anyone else take it once more time....

May 11, 2016 · 2 min · 344 words · Brian Clark

13. Follow Aslan part 2

guides Last update:11 May 2016 Peter: The battle didn’t go as planned. First, wolves and minotaurs attacked, but after that giants came and it wasn’t funny anymore. A giant could only be harmed by bundles of wood pushed at him. After I defeated enough enemies, I approached a marked point to issue orders to archers. During the battle I used special attacks like Ogre Bane. Another two giants were a prelude to the next attack when three giants emerged....

May 11, 2016 · 1 min · 127 words · Taylor Black

13.2. The Mighty Foot: Part 2

guides Last update:11 May 2016 Keep sticking to the track. Drive over enemies on your way to unlockRoad Rage. Return onto the proper track and jump over the gorge. After a few spectacular jumps you will reach the ruined highway and you will eventually run out of fuel. Get out of the truck and head to the nearby cabin. The way there, of course, will be filled with Pigs (mainly)....

May 11, 2016 · 1 min · 148 words · Christopher Perry

13b: Hunting the Hunters

you strive for amassingBad Karma. The starting point is right next to Eugene’s hideout, i.e. You should not experience too many problems here, because the gangsters do not wield any super-human powers. Still, you should be careful while attacking larger groups of opponents, and avoid extensive fire from them. the one under the naked sky. The monsters will be picking up single opponents, which will make it easier for you to win....

May 11, 2016 · 2 min · 223 words · Michelle Stephens

14. The Witch's Castle

After that, a circle appeared, and I blew the horn. Having done that, I could enter the castle. I gained access to all statues. When we ran upstairs, we found another shadow enveloping a statue. I got rid of it the same way as last time. Then, together withLucywe shattered the icy rock and moved on. In the next chamber I neededLucy’shelp again. She slipped through both sides and weakened the walls....

May 11, 2016 · 1 min · 166 words · Rodney Jenkins

14: Big Game

Side objectives:After you harness acaragor, you should probably kill more orcs than Torvin. Jump down and stand within short distance of a caragor. Wait for it to charge at you. After you perform that correctly, you will stun the caragor. The end part of this process is what you have been already doing. After you take control over the caragor, wait for Torvin to harness another animal and follow him....

May 11, 2016 · 2 min · 252 words · Sheila Brown

14: Chasing Past- Old Town

Exit the apartment and take the stairs to the second floor. Wait for the next part of the recording and head towards the basement. Search the entire basement and find the door, for which you require a key. Return to apartment 3 and in the main corridor, findBasement Keys. Go back to the locked basement door. Use the keys to walk into a bloody room and a dog on the table....

May 11, 2016 · 1 min · 126 words · Paul Jackson

14: The Return

Marker of the new mission won’t appear at once after finishing the previous one. You have to patiently wait for Reggie to call. Head for the northern-west part of theDenny Parkand get onto the roof of one of the biggest building there. Listen to what Reggie has to say. You obtain new objectives. When you get there, it turns out to be a crime scene. Approach the killed DUP soldier, take out camera and take a photo of the corpse....

May 11, 2016 · 2 min · 292 words · Brandon Williams

15. The Great Battle/The White Witch

guides Last update:11 May 2016 Peter: Before the battle started, we had to choose our support troops. Fiercely, we fended off incoming swarms of enemies. When archers appeared,Susanimmediately eliminated them with her bow. We won the battle but not the war. It was time to face the evil witch. Each of us knew what to do thanks to the marks above the Witch’s head. After a while though, I clearly saw thatSusan’sbow would inflict more damage....

May 11, 2016 · 1 min · 174 words · Joseph Spence

15.2. Highway Battle: Part 2

guides Last update:11 May 2016 As expected, you’re out of fuel once again. The Monster Truck is one hell of a drinker. Their scopes will be invaluable here. Your first goal is to reach the EDF dropship wreck on the other side of the gully. Once you reach your goal, use the second machinegun yourself and massacre the incoming waves of enemies. Once you’re done with them, an alien battleship will fly above the canyon....

May 11, 2016 · 1 min · 202 words · Michael Roach