[SP] Chapter 2 Chain quests

Safe Roads Speak withSzultznear the farm[C]west ofBlack Oaks. Fisher Gisbert Talk toFisherGisbertwho is fishing at the river[D]west ofWargfelsPortal. Order to Hold Down the Fort Talk toCaptain TilgoninUrthak’s Moxie[F]. The Dark Cult Talk toFarmerwho is among the buildings[G]nearbyGrunwald. Outpost Wrathill Talk to CommanderIscarywho is standing near the camp entrance[H]south ofGrunwald. Ferryman Charolus Speak with theFerryman Charolusat the river[J]. Honesty Pays Speak withKendrelinOrcish Bywayand he will join you. Bitter Pill Speak withLenain the residential area[A]ofGriffinborough....

May 11, 2016 · 1 min · 190 words · Jeremy Turner

[SP] Chapter 3 Main quests

Talk toOre-Tag chieftainwho is standing near the entrance to the valley. He will order you to prove that you are a real warrior. Kill 5 elementals and return to orc. He will advise you to go toOrc Elderlocated is in the middle of the valley. She will send you to another orc which is standing south of here. Then go toRuka [2], and talk toOrcish Spy Garapak. You will find that your next target is to kill orcs from the hostile clan....

May 11, 2016 · 1 min · 194 words · Allison Brown

[SP] Chapter 3 Side quests

guides Last update:11 May 2016 New Shoes Talk to theBlacksmithin the village[A]north ofRuka. Hunter Dagger Speak withGnarlerinRuka[B]and he will join you. Doctor Thoughtful Talk toShaman BrartislartfassinRuka[B]. Fan Scarves Talk to theToriakinTharak[C]. Valuable target? Speak withKollain the forest north ofSloptok[D]. Disgrace Talk toHehogat the crossroads[E]. Nouveau Warguz Speak with ChieftainGintonikinTharak[C]. The Totem Chain Talk toKnutsmillain the camp[F]north-west ofSloptok. Wantanor, Ogre Champion Talk tothe characterinEntruag[G]. This site is not associated with and/or endorsed by the CDV Software Entertainment USA / Ascaron or Ascaron....

May 11, 2016 · 1 min · 91 words · Lauren Jimenez

[SP] Chapter 6 Side quests

guides Last update:11 May 2016 Poacher Speak withGurzinAsui’taz[A]. Speak withEricinLizurat[B]. Personal Hygiene Talk toLiarainLizurat[B]. Hunting the Henchmen Speak withBrombarinAsui’taz[A]. Green Gold Speak withKokaspepsis the BlindinNeithu’thaz[C]. The Olm Farm Speak withLutzzinNeithu’thaz[C]. Chewing Tobacco Talk to WerewolfMillainLizurat[B]. Water Samples Talk toAlchemist GagtozinHissil’Ta[D]and he will join you. Dry Roads Speak withFedin the eastern area of theSar’thaz[E]. The Dream Vampire Speak with villagepriest MirakulazinSar’thaz[E]. Jade victims Talk toQui’Sizzem[F]west ofS’Suil. Treasure Hunting Speak withNar’ZuleminNeithu’thaz[C]. Beautiful Olm Heads Speak withWerewolf JackinLizurat[B]....

May 11, 2016 · 1 min · 143 words · Erin Calderon

[SP] Chapter 7 & 8 Main quests

Talk to theTribal Leader, he will order you to fight withLieraze. Kill him and talk to theTribal Leaderonce again. Now go to the east and talk to theClan Member[2]. Go toTharum[8]along withAssimand talk to thePrincewho is sitting in the building to the south. Igniting the Devil’s Fire Talk toPrinceinTharum [8]. Now he will ask you to killGarganthropod. you could find him in the temple[9]east ofRajab. Kill the monster and then burn his remains....

May 11, 2016 · 1 min · 201 words · Thomas Velez

A Bitter Pill. 1

Shortly after the fight begins, I suggest attackingtevinter magisterand that’s because he is a mage. After he is dead, deal with tevinter mercenary and rest of slavers#2. They are quite tough, so I suggest killing them one by one. give a shot to check your party members' health bars often. It is worth to ask Fenris about Hadriana#2. Regardless of the dialog options you choose, you’ll go to look for her....

May 11, 2016 · 2 min · 270 words · Michael Vega

A Chance Arrangement

If you have already visited that area, it of course would be best to use fast travel. Otherwise, you will have to plan your journey there. The easier solution is using the carriage, for example the one stationed inWhiterun Stable. During the first attempt of entering Riften you will be stopped by theRiften Guard. Afterwards, head to the big gate to enter the city. The man will ask you for a favour....

May 11, 2016 · 2 min · 264 words · Taylor Johnston

A contract murder

There’s a lot of shooting inside. Three gangsters on the ground floor is just the beginning. You’ll meet numerous opponents on higher floors. The target is on fourth floor. Now it got complicated… Your next objective is to find Monk. Get out of the hotel, enter a fast car and drive to the spot marked on your mini-map. Watch a scene there and start fighting with Monk’s people. There’s a whole bunch of them, so watch your health....

May 11, 2016 · 1 min · 172 words · Connie Rodriguez

A Cultural Exchange

Go to the monastery and speak withRajuinside. After all these actions you may head to the exit. You will receive a message according to which the monastery will be attacked soon. Then, exit the monastery. Also, do not hope for any backup. you better plant some mines and C4 outside and fill your ammunition as well. After a while there will be a lot of action. Don’t count on your allies since they will die pretty fast....

May 11, 2016 · 1 min · 209 words · April Patel

A Daedra's Best Friend. 1

Start off by heading toFalkreath. If you choose the latter option, speak with one of theFalkreath Guards(screen above). Speak with him to learn that he could use a dog for company. The game will therefore unlockMiscellaneous: Find the dog outside Falkreath. Head south-west, out of town and stay on the main road. Eventually you will reach a place where you will meet a dog namedBarbaswho will quite surprisingly speak to you....

May 11, 2016 · 2 min · 220 words · Jasmine Patel

A Daedra's Best Friend. 2

Use the newly unlocked passage and you will shortly return to the surface. fire up the world map and locate your destination, theRimerock Burrow(screen above). You have to approach the destination from the south-east, using the hardened path. Using that path will let you easily reach the entrance toRimerock Burrow. keep your game and begin exploring the Burrow. After reaching a bigger cave, start by dealing with theFlame Atronachwho should die relatively quick....

May 11, 2016 · 2 min · 237 words · Carl Price

A Devilish Plan- Dungeons and Devils

guides Last update:11 May 2016 Cities, which belong to the player from the very beginning of the mission. A mirror entrance - “a” stands for the entrance, while “b” indicates the exit. Points of interest - visiting, or capturing it can make the mission a lot easier. This icon represents key mines, which should be captured to complete the mission. Neutral cities, which can be captured. Cities, which belong to the enemy player....

May 11, 2016 · 1 min · 149 words · Alexandra Flores

A Difficult Chest- Quests

The pirate’s on board the ship, right next to the ship’s wheel. You’ll need aLock pickto bring up the chest -MacLainewill suggest buying it fromStone[#3]. The blacksmith won’t be fooled, but will look kindly on your attempts to trick him. He’ll even offer to sell the lock pick for a huge sum of 500 Gold. If you have money to burn, buy it at once. it’s possible for you to find more information on this subject inThe Clothes of a PirateandFreeing Largoquests descriptions....

May 11, 2016 · 1 min · 169 words · Richard Hammond