Chapter 4: Written in Stone: Destroy the Kloosterdreef 88: Written in Stone

Remain hidden and don’t try choosing the main road, because you would find yourself under heavy fire. Instead, try moving to the west. Turn north when you have the chance. Thankfully you won’t encounter any resistance. confirm that both teams are following your lead. #106 Proceed towards a narrow passageway (3 on the map). There’s a large building and you must go around it from the western side. #107 you’ve got the option to perform two other activities while you’re here....

May 11, 2016 · 1 min · 131 words · Betty Pham

Chapter 4: Written in Stone: Destroy the radio post: Written in Stone

Order your men to take cover behind some of the nearby brick walls (2 on the map). Obviously you must encourage your squads to start firing at hostile units[#100]. Your bazooka team will come in handy here, especially when it comes to destroying wooden fences. As a result, enemy units won’t have anywhere to hide. #100 Ignore some of the more distant machine gun posts (5 on the map). Instead, move south-west and confirm that this area has been fully secured[#101]....

May 11, 2016 · 2 min · 300 words · Maria Cook

Chapter 4: Written in Stone: Destroy the Woenselschestraat 88: Written in Stone

Start off by getting closer to the main road. Instead, move north alone. I wouldn’t recommend staying in one place for too long. #110 Start off by heading north-east. You will find yourself heading to the back of the large building (3 on the map). Two small groups of German soldiers will be waiting for you there[#111]. Thankfully, a well-placed grenade can solve this problem in a manner of seconds....

May 11, 2016 · 2 min · 295 words · Christopher Hudson

Chapter 4: Written in Stone: Eliminate the sniper: Written in Stone

Thankfully, you won’t have to avoid being shot by the sniper. Instead, you’ll only have to get to him. Notice that your ally has automatically found himself a good cover[#80]. You should move to your right. Search for a good cover. Don’t hide near any of the benches, because they can be easily destroyed. #80 Two enemy soldiers will be standing in front of you. It would be a good idea to kill them while they’re still close to each other....

May 11, 2016 · 2 min · 401 words · Autumn Becker

Chapter 5's campaign

Behind it you’ll find a large core, which can be used to get to the upper floor. At the top, next to the entrance, you’ll find two more levers. Pull them and go to the left. First go to the C level and use one more lever. When the third fragment of the battery is active, playing as Jake go to the D level. Sherry should wait for you there....

May 11, 2016 · 2 min · 227 words · Kimberly Munoz

Chapter 5- p. 1

guides Last update:11 May 2016 In this mission you will control Jazz who is equipped with laser grapple. He can use it to pull some objects and quickly move to some places. Move forward until you get to the ledge. Shoot at “Q” point and press this button(picture). Continue along the corridor. Once you get to the area with mechanical insects start fighting with them. Be in constant move because there are lots of enemies and easily can deal with you....

May 11, 2016 · 2 min · 284 words · Holly Keith

Chapter 5- part 2

Defeat the bandit groups Tell that you won’t pick sides and fight both groups. In future you will be attacked by bothRonkwer’sandHumbert’smen. Defeat Ronkwer’s men JoinHumbert’s menand fight the other group. Defeat Humbert’s men JoinRonkwer’smen and fight the other group. Challenge Humbert in his camp Head toHumbert’sM7(21)camp and talk to him. Challenge Ronkwer in his camp Head toRonkwer’sM7(20)camp and talk to him. SQ36 New rule you should probably completeSQ35.3 Challenge Ronkwer in his camp...

May 11, 2016 · 3 min · 581 words · Nathaniel Jordan

Chapter 5. 1

guides Last update:11 May 2016 You are at the barge controlled by Dr Malikov[1]. No one will bother you so take a look around. At the barge’s prow[1]near the tires you will find theChange in Strategynote. In front of the cabin find a yellow casket with the ammo supply[1]. Behind the cabin there is theIce Blocksnote[2]. In the cabin’s threshold there is a red casket[1]full of the aid-kits. In the fog you’ll notice the Kraken’s remains[1]where theLeaperslive....

May 11, 2016 · 1 min · 148 words · Catherine Tanner

Chapter 5. 2

guides Last update:11 May 2016 Soon you’ll notice flooded buildings[1]. Humanoid beasts called theGrimscoming from the buildings on the left will attack you[2]. If they come closer use the shotgun which is extremely effective at short range. When you’ll be busy your barge will stuck between the icicles[1]. To move on you better break the ice by shooting at it. Beware of the attacks. When you free yourself it will be calm for a moment....

May 11, 2016 · 1 min · 202 words · Rachael Cooper

Chapter 5: All That Remains

Your task is to ensure that the camp is safe, and to find food. Take a look around the camp to find food. In the can, you will find some canned food. Now you oughta find tools to open it with. To pull the knife, you first need to kill the walker tied up to the tree. After you pick up this item, you could eliminate the walker (Smash- Walker)....

May 11, 2016 · 1 min · 145 words · Darren Walker

Chapter 5: Handle It: Long Road Ahead

“What do we do?” (1): You do it. End this, Kenny. (2): Give me the gun, I’ll do it. You chose to shoot Duck yourself. (3): … 3. (Kenny is pointing at Duck) (1): DO IT! You chose to let Kenny shoot Duck. (2): It’ll be okay… You left Duck in the woods. If you decided to killDuckyourself, you’ll have to shoot at him. After that, you will all get back on the train....

May 11, 2016 · 4 min · 727 words · Kelly Page

Chapter 5: No Going Back

guides Last update:11 May 2016 1.) I tried to help him.. It’s my fault 3.) It happened too fast 4.) It wasn’t Arvo’s fault 2.) Kenny has a point 3.) I’m freezing, I need a fire 1.) [Help Arvo] 3.) Let him go, Mike 1.) He cared about you, too / Jane will remember that 2.) We have to move on now… He was a great guy 1.) I’m glad you did...

May 11, 2016 · 1 min · 109 words · Traci Soto

Chapter 5: Operation Garden: Destroy the 88's: Operation Garden

Just ensure that you aren’t in a lot of hurry and you’ll be fine. Fire the main cannon (left mouse button) to destroy your target[#145]. #145 Drive forward and you’ll notice enemy soldiers heading your way[#146]. #146 Watch out for the second bazooka team which can be found in the area. Eventually you should be able to get to FOUR cannons[#147]. You may ignore standard soldiers, but you must neutralize every bazooka squad you’ll encounter....

May 11, 2016 · 1 min · 159 words · Tiffany Sanchez