Chapter 5: Operation Garden: Secure the ground floor: Operation Garden

Getting rid of them shouldn’t be a problem. Start moving south, but be careful, because this area is being guarded by one more group. #120 You must get to the southern wall of the factory. double-check that both teams are following your lead. Now you must proceed north-west. You will come to an area where two cannons have been set up. Surprise the gunners[#121]. Attack them alone or ask one of your teams for help....

May 11, 2016 · 2 min · 310 words · Joseph Hughes

Chapter 5: Operation Garden: Secure the top floor: Operation Garden

You won’t have to worry about being attacked by enemy units. Instead, you’ll come across asecond recon point(2 on the map)[#133]. Press the action key, especially since you’ll be rewarded with an interesting cut-scene. You may also read a new report (Irish guard). #133 You will get to a new part of the factory. Order your men to take cover quickly. You should go to your right. There’s an unguarded corridor here (4 on the map) and you’ll have to explore it....

May 11, 2016 · 1 min · 197 words · John Gallegos

Chapter 5: Sons of Winter

guides Last update:11 May 2016 Chapter 5 After you cut toGaredtalk toCotter. We’re wildlings too The conversation with the savages will be interrupted by a fight. Keep tapping the keys that appear on the screen to attack and counter. Regardless of your choice, you travel toIronrathu. AsRodrik,talk to your sisterTalia. Talk to your uncle before you recapture the city. I won’t fail them You’re my family too Who said I was worried ?...

May 11, 2016 · 1 min · 209 words · Katie Green

Chapter 6's History (6)

guides Last update:11 May 2016 AnotherPlaqueis at the museum. After you enter, go through the door behind the cash counters, into the Main Hall. From the hall, there is a small corridor signed as: To Lobby. Past the door, get through the wall on the right. Then, follow ahead, until you reach the hall with the railway engine. You will easily notice thePlaque, which you gotta collect. You will obtain the: Train Station Memorial Plaque....

May 11, 2016 · 1 min · 179 words · Andres Castillo

Chapter 6(2)

guides Last update:11 May 2016 AnotherPlaqueis in the museum. Enter through the door marked: To Lobby. Past the door, cross the wall on the right. There, you will find a clue: “Superstitions” for the Witch Trials case. Crossto the next room. walk through the door marked Tickets. One of them presents a lighthouse. Enter the room marked as To Second Floor Stairs. Here, you will find aPlaquereading: Plaque “The first Witch Execution”....

May 11, 2016 · 1 min · 148 words · Renee Rogers

Chapter 6- p. 2

double-check to use counterattacks during the fight and you won’t have to worry about losing. Naturally this has to be done before he gains strength and is fit to fight again. Wait until a guard has showed up. Take your time here and examine one of the washing machines to find a Playboy magazine#2. You may now approach a guard seen near the entrance to the laundry room. He will take you to Vito’s sister....

May 11, 2016 · 2 min · 352 words · Karen Gentry

Chapter 6- part 2

guides Last update:11 May 2016 Go up and push green lever. Get down and take green LEGO piece and put it on the correct place. Push next lever and the gate will open. Go all the way to the right and jump to the other side using the rope. Use whip in the highlighted place, take the button and attache it to the statue. Take the key and use it on the machine....

May 11, 2016 · 2 min · 351 words · Brandon Montgomery

Chapter 6. 2

guides Last update:11 May 2016 Note thecups and ballbeside the door to room 302. Of course take them. You will meet Malik. After the conversation, follow him into room 322, where Angela lives. Talk with her roommate Kelly (17 points). Of course you better get rid of her to make it be able to look around the room freely. Speak with her and click her with the top hat cursor....

May 11, 2016 · 1 min · 211 words · Mark Soto

Chapter 6: All That Remains

guides Last update:11 May 2016 This chapter starts with a Quick Time Event. You attempt to free yourself from the clutches of the dog that attacked you. [QTE] Look left and roll your mouse over the knife sticking in the ground. Pull it and stab the dog into the snout. Roll the mouse over the dog and click to kick it. )[Kill Dog]- Put the dog out of its misery....

May 11, 2016 · 2 min · 276 words · Mary Weeks

Chapter 6: Baptism of Fire: Fight through the debris: Baptism of Fire

Order your MG crew to set up near the exit (2 on the map). If you’re lucky, a few Germans will die almost instantly. #162 Take your time to plan your next moves. Order the MG crew to start firing at a heavy machine gun post. Proceed alone to the south-east. Take cover behind a wall of a destroyed building[#163]and start moving east. Eventually you will be able to surprise a new group of German soldiers (4 on the map)....

May 11, 2016 · 2 min · 228 words · Anne Sanders

Chapter 6: Baptism of Fire: Find Franky: Baptism of Fire

Move north along with both of your squads. It shouldn’t take too long for you to reach a new area. Proceed with the assault. You will have to attack two groups of enemy units (3 on the map). It shouldn’t take too long for your men to eliminate all threats. #182 BEFORE you decide to leave this area, inspect the western side of the map. You may finally proceed towards the northern building (5 on the map)....

May 11, 2016 · 2 min · 258 words · Andrew Jacobs

Chapter 6: Baptism of Fire: Rendezvous with 2nd squad: Baptism of Fire

You may proceed to the south if you want to. You will come across yourfirst recon pointhere (2 on the map)[#152]. Read the report (Hillside vista) and go back to the start area. #152 Order both of your teams to suppress enemy units. Leave your colleagues and proceed alone to the north-east. #153 Take cover behind the eastern wall. Lean out and use your rifle to deal with the first group of enemy units....

May 11, 2016 · 1 min · 159 words · Lawrence Moore

Chapter 6: For Whom The Bell Tolls: Around Every Corner

Watch out for the zombie who is crawling. It may be harder to point at her. After a short while,Lee’sleg will break the plank and it will get caught between the steps. From now on you should probably focus your attention on two things at the same time. Repeat all this to free yourself. Watch a short cutscene. When you hit the fifth enemy with the hatchet, he will hang holding your shotgun....

May 11, 2016 · 3 min · 551 words · Tim Soto