Hierarchy tree

Choosing it allows you to increase the range of all weapons and some components. I’d strongly recommend unlocking this level of the branch. Hardpoint: Arc Turret (Level 1) Unlocks the Arc Turret module for the Walker. This is an offensive component. Arc Turret are being used to attack enemy air units. It’s very good to have them, especially if you don’t want to build saucers. These objects aren’t too powerful, so you may as well ignore this achievement completely....

May 11, 2016 · 4 min · 692 words · Thomas Walker

High Wall of Lothric

You will see a Bonfire from which you’re free to take two paths. For now, it is better to head right and clear that area from enemies. Before heading to the wall, venture to see a hole in the battlements from where you stand now. After a while, two very strong opponents will appear on the wall. One will come fro them side and one from the other end of the wall....

May 11, 2016 · 4 min · 764 words · Paula Thomas

Highwaymen- Sorpigal

After you agree to help her, go outside of the town(2 and 3). Go towards the lighthouse and past it to find a path. Kill all enemies in your path and enter the woods. Before you enter there, you will note a plate with text that you oughta read. This way, you will know that you are on the right path. Additionally, the priestess who is accompanying you will start a conversation....

May 11, 2016 · 2 min · 274 words · Sally Torres

Hints

guides Last update:11 May 2016 In Battlefield Hardline, everyone can deal damage to the helicopter. Any weapon can be used for that, also vehicle-mounted machine guns. This should be avoided, because this involves the necessity to land and repair the vehicle. Sometimes, when you are flying by yourself, you oughta land and repair the chopper. It is then very important to return to the battlefield, as quickly as possible. There is a trick, thanks to which you could start faster....

May 11, 2016 · 2 min · 263 words · Ashley Jenkins

Hints | [Bruder Gegen Bruder]

In the fringe sectors (these with arrows) it’s possible for you to buy units. If you don’t control that kind of area you won’t be able to do that. All units required supply (repairs, ammo and fuel). Never forget about logistic. In the campaigns destroyed units don’t transfer to next missions. By the way - save game as often as you’ve got the option to!...

May 11, 2016 · 1 min · 203 words · Ryan Salazar

History Lesson- Jungle

guides Last update:11 May 2016 About the mission: This mission appears when you complete the main questDr Kessler. Talk again with the scientist, who’ll ask you to look for any useful items in the tunnels. Head forSanta Maria Missionand use an entrance next to the pump. InThe Tunnelsyou have to find three items. You find first trace just after using a ladder leading to the lower level of tunnels. Approach the green goop....

May 11, 2016 · 2 min · 227 words · Megan Carroll

History relics

#2- one of theScavenging locations(point"1.7"onThe Dunes Region - The Dunesmap). #3- one of theScavenging locations(point"1.10"onThe Dunes Region - The Dunesmap). #4- one of theScavenging locations(point"1.5"onThe Dunes Region - The Dunesmap). Under the tree, next to the “lake”. #5- one of theScavenging locations(point"1.2"onThe Dunes Region - The Dunesmap). In the first room, after walking underground - hold the gate with the harpoon. #6- one of theScavenging locations(point"1.6"onThe Dunes Region - The Dunesmap)....

May 11, 2016 · 1 min · 140 words · David Dyer

History relics's Territory

guides Last update:11 May 2016 #1-Tyrant’s Lashcamp (Rot’n’Rusties). The place is visited during theIn Due Timeside mission. The relic is located in the center of the camp, near the bridge. #2-Pink Eye’s Stronghold. You will receive the relic fromPink Eyeafter completing theIn Due Timeside mission. #3-Pink Eye’s Stronghold,on the last level. #4-Vantage outpost(Wailing Wind). #6-Stoneholdcamp (Wailing Wind). #7-Twin Sisterscamp (Rot’n’rusties). When walking towards the camp, enter the open tower. The relic is located inside the wagon....

May 11, 2016 · 2 min · 332 words · Tiffany Fernandez

Hobbiton-Earth

guides Last update:11 May 2016 Special location: Bag End. Design: Mithril Paintbrush Needed:fishing Just stand on the bridge and fish it up. #2 Needed:NIGHT, light fire Light a fire. #3 Get on the pig and ride through the gates. #4 Needed:bow Stand on the platform and shoot the appearing targets. #5 Needed:axe Break the cracked brick. #6 Needed:bow, acrobatics you better head south of the LEGO brick visible on the map....

May 11, 2016 · 1 min · 183 words · Courtney Larsen

Hogwarts exterior part II

guides Last update:11 May 2016 To get to the next Triwizard Shield, you have to go downstairs. On the right you will find yoursecond dark detector. On the left you will notice blocks. Here jinx (X) yoursecond dragon statueand then take the nextTriwizard Shield. Now go downstairs and get to this place. Lift a smoking cauldron with (C) and move it to the wall on the left. It will explode and destroy the wall....

May 11, 2016 · 1 min · 161 words · David Myers

Hogwarts exterior part III

guides Last update:11 May 2016 Now go downstairs and get to this place. Use the cauldron to destroy the wall on the left and then another on the left. Now destroy the all in front of you, put out the fire and destroy another wall. Go straight ahead destroying all the walls. On your way you will find two choc frogs. Now you have to get rid of a salamander and then you’re able to take yourfifth mini-shield....

May 11, 2016 · 2 min · 219 words · Jeffrey Charles

Holding cells: Skurky's Law

If you usejudge disguise, then you could reach the main area of this location without problems. If you useTin Foil Hat Man disguise, then the course of actions is similar to previous one. No one will stop you or bother you until you reach the room with two empty cells. The problem appears when you reach the exit door. venture to eliminate them or distract them with throwable objects. Stay focused, because you may encounter someone in the basement, depending on your difficulty options....

May 11, 2016 · 1 min · 196 words · Patricia Marshall

Hollywood #3

guides Last update:11 May 2016 Get the radio tower Approach a guy from the theatre. Get on the roof. First grind on wires supporting the tower. Now launch from kicker and perform a wallplant. At last do the natas spin on top. Get the velvet ropes Talk to Duane. He’s standing close to the theatre. The goal is to grind all over the red ribbon. Watch out for guards. At the end jump on the pickup....

May 11, 2016 · 1 min · 200 words · Jason Wright