Level 05: Tower

guides Last update:11 May 2016 It starts with the kidnapping of Jin Sun-Kwan by the cultists. You have to find Becket and save Jin. Then follow the cultists to the cul-de-sac[1]and enter the building. The narrow corridors will lead you to the street[2]where you will fight the soldiers. When you kill the enemies go to the military checkpoint[#5.1]. Eliminate the enemies and enter the building on the left. Use the blue consol to launch the door[1]....

May 11, 2016 · 3 min · 573 words · Henry Russell

Level 08: Ward

After few steps go downstairs[#8.1][#8.2]then go left and right. At the end of the corridor enter the changing room[2]on the right. You will get to the room from which “brothers” were observed. When you leave the room turn right and follow the glowing light. You will get to the room where the experiments were run. Search the room to find the red book with the tests.[1]. Destroy it, go back to the corridor and follow the light....

May 11, 2016 · 2 min · 267 words · Joseph Charles

Level 1- Buildings

guides Last update:11 May 2016 Building Description Village Hall The object is built since the start of the game. Gives the ability to build new objects in the city. Gives 500 pieces of gold per day. Cost: 1300 gold 5 ore Stone Parapet Basic nest. Allows you to recruit 18Gargoylesper week. Requirements: 700 gold 2 starsilver Silver Parapet Upgrade of the basic nest. Allows you to recruit and upgradeGargoylestoObsidian Gargoyles....

May 11, 2016 · 1 min · 143 words · Sheila Baxter

Level 10

guides Last update:11 May 2016 The next stage begins with a little puzzle. Otherwise, you will run out of string before reaching the next ball of yarn. Soon you’ll come across atire. Use it to ride down. One tire can also fall down if you stand on its edge. When you swing, you will be able to jump over to the button on the right. Soon you will notice another button....

May 11, 2016 · 2 min · 315 words · Philip Mccarty

Level 10- buttons

When you swing, you will be able to jump over to thebuttonon the right. Right after collecting the first button, you will see the next one. For now, jump next to it and tie a knot. Jump to the right again. Once you’ve collected the ball of yarn, swing on thecanhanging from the ceiling on the right. Lower yourself under the can (on the right of the ball of yarn)....

May 11, 2016 · 1 min · 182 words · Frank Tran

Level 12

Completing the route is very easy, but finding the secrets - not so much. Additionally, you’re able to unlock the achievementFlowin this level. To do this, you must lasso to 25 glowing orbs without touching the ground. First reach the high stump. Use it to bounce left to reach the top of the tree and collect the firstbuttonthere. You’ll reach the secondbuttonfrom the same stump by heading slightly up and to the right....

May 11, 2016 · 1 min · 160 words · Anthony Collins

Level 15

Set three barricades from stairs to the wall and the set another ones creating narrow path near the wall. Set there grinders, vents and haymakers or pounders. In this way you will create great defensive line(picture). In the meantime eliminate orcs on the other side and between the waves lengthen the path. When you get to the half of the wall start making second path on the opposite place. To third wave you should have at least short path....

May 11, 2016 · 1 min · 192 words · Jon Allen

Level 1: Sedgewick Hotel

guides Last update:11 May 2016 Get ready for your final duel with Slimer. Before you decide to attack the ghost, you should focus on finding a new bonus item. Proceed to the opposite end of the ballroom and stand in front of the bar. Notice a wooden section of the wall. You’ll have to destroy this entire fragment to unlock a small passageway. Head inside and find thefourth artifact(Voyaging Case International)....

May 11, 2016 · 3 min · 508 words · Donna Hess

Level 2: Old Tunnels

guides Last update:11 May 2016 The second level starts showing what going through Grimrock is really about. But don’t worry, as more powerful items and higher levels will follow. The rest is described in this guide. Right after entering this level you will note a room in the north. bring up the gate with the key found in the previous point. In the corner of this room you might find a secret....

May 11, 2016 · 4 min · 729 words · Isaac Perez

Level 2: Times Square

Once you notice the boss heading your way retreat so that prevent the main character from being crushed. The easiest way to survive here is to remain close to your ally. see to it that you follow the plan by attacking Stay Puft with your newly unlocked Boson Darts. It doesn’t really matter which part of its body is targeted as long as the boss receives hits. Avoid its attacks at the same time by moving back or by using the dodge action....

May 11, 2016 · 3 min · 599 words · Jason Henry

Level 3

Use the loop on the second tree to jump over to the upper anchor points. There, you will be able to build two trampolines. Thanks to the point located on the high branch, you will be able to collect abutton. In the first puzzle, stretch out the rope behind you to jump on a piece of wood below. It will break and take you to the other side. In another water reservoir, first let a little water out (using thelever)....

May 11, 2016 · 3 min · 442 words · George Cox

Level 3- buttons

guides Last update:11 May 2016 loops were put on the trees for a reason. Use the loop on the second tree to jump over to the upper anchor points. There, you will be able to build two trampolines. Thanks to the point located on the high branch, you will be able to collect abutton. Once you jump down and the stones slide along with you, pull back up on the rope....

May 11, 2016 · 2 min · 223 words · Amanda Christensen

Level 3: Pillars of Light

guides Last update:11 May 2016 Just like the previous level, the difficulty goes up here as well. All that is brought on by poisonous Spiders which inhabit this part of the underground. You will be greeted by a “light” puzzle. Inside the alcove opposite to the recently opened door you will find the Frost Bomb. Fighting him is very easy, if only you have some space to avoid his arrows....

May 11, 2016 · 5 min · 871 words · Diane Garner