Mission 15: Fortuna Castle

guides Last update:11 May 2016 Foris Falls/C. Courtyard/Grand Hall Check you fighting skill with Combat Adjudicator (you have reach SS level in Rebellion). In Central Courtyard you will meet new, very unpleasant friends - Blitz. Shoot them with Charged Shots 3. When they loose energy use Devil Trigger. Enter Library and destroyRed Orb Statue. Go downstairs to findSecret Mission 09. Secret Mission 09: Unbreakable Destroy all enemies without getting caught by Faults....

May 11, 2016 · 1 min · 182 words · Oscar Arias

Mission 16- Legacy of the Void

Your objective is to destroy12 null circuits. Each warehouse will open once propernull circuitsare destroyed. After opening, a large group of protoss will appear on the map. They will destroy one of the zerg bases (2-5) and then leave the map. In other words, to complete the mission you must perform twelve precise attacks on marked objects. So, how to complete this mission easily? Simply focus on aerial forces. Start with producing new workers....

May 11, 2016 · 2 min · 258 words · Daniel Robertson

Mission 18- Legacy of the Void

guides Last update:11 May 2016 The Host.Requires you to complete the mission on any difficulty level. Thanks for the Assist. Destroy anyvoid shardwith the help of one of allies. A very simple task. Allied army doesn’t need to survive the attack, the sole fact of destroying the building matters. A rather simple challenge, but it will require some preparations from you. First you must create large enough army, preferably consisting of more than 50 units....

May 11, 2016 · 3 min · 566 words · Jon Kaufman

Mission 18: The Destroyer

guides Last update:11 May 2016 Important: before you dive in the mission consider getting Revenge for Pandora. It really comes in handy during the next fight. Savior Form 1 This whole level is a boss fight. Do not fight the knights, just avoid them. There’s no designated order so you’ll be running around a bit. Form 2 At least in this phase you’re able to see the energy bar. Start with a fast run towards the teleport and escape the beam....

May 11, 2016 · 1 min · 138 words · David Mclean

Mission 19- Legacy of the Void

You must protect thekeystone [1]until it reaches 100% combat ready. In practice it means that you must defend it for 30 minutes and few seconds. Until then you could lose most of your base, all units and all allies. If thekeystonesurvives, you will win no matter the situation on the map. Especially since the enemies will almost surely ignore your main base and focus their efforts on destroying the artifact....

May 11, 2016 · 2 min · 419 words · Dennis Duncan

Mission 1: Battle for the hill: Act I

First we must deploy our troops. There are not many of them, so it shouldn’t be hard. I placed them as below - swordsmen with hero shield handgunners. Left handgunners' squad should start firing at throwers and the rest of our forces should attack melee ones. After short arguing we should choose one of shooting regiments and place it in the tower. The rest of our troops should go down from the hill and support battle mage fighting enemies....

May 11, 2016 · 1 min · 191 words · Nicole Shelton

Mission 1: Priest needs a rescue: Act III

Because of that let’s assume, you will take halberdiers. We deploy our forces as on picture below switching weaker horsemen for halberdiers. Now it’s time to rock. During this time cleric will defend himself from all forces attacking him. First we march right - there is a small valley where three regiments of Skaven hide. They’re no match for our troops so defeating them should be easy. After that our secondary task is done....

May 11, 2016 · 2 min · 263 words · Levi Mills

Mission 1: Save Laroche

Then, go ahead until you reach the ledge shown in the screenshot. Dismount your mech, walk over to the marker below and eliminate severalakridson your way. After you talk toLarochethere will appear 2 new monsters there. Their weak point is the orange “abdomen” that you should be aiming at. Also, you should remember about dodging any charges by the creatures[space bar]. After you win the battle, you will receive another objective to get to theDiaz Cavern....

May 11, 2016 · 2 min · 230 words · Jessica Fields

Mission 1: Trough Dwarven fortress: Act III

guides Last update:11 May 2016 This time we have to find a passage trough an old Dwarven fortress. Mission is fairly easy and you could find some nice items there. Deploy as usual and start the game. In one of its corners you will see enemy’s cannon - it’s a target for our artillery. There’s a small room with some treasure inside. Now we can move north until we reach a fork....

May 11, 2016 · 1 min · 181 words · Richard Flores

Mission 1: Until the trouble troubles you. 2

guides Last update:11 May 2016 New objective:Neutralize enemy helicopters before they take off. However, this and the next battles will be more difficult. So remember to save the game before taking any ‘action’. Your task is to dump the outskirts of the base. But pilots do not always behave like this. Sometimes, despite the turmoil in the base, they remain in their places and don’t go anywhere. There are no rules for that....

May 11, 2016 · 2 min · 246 words · Michael Henderson

Mission 2 "Besieged City""Falaise Pocket"

While organizing my defence, I have reached the unit limit available in this scenario. The enemy has seized almost all of the other shore, taking over the local garrisons. From time to time he tried to reach my side - of course such attempts were quickly dealt with. At some moment… silence occurred. It will probably last until you won’t attack yourself, trying to take over andhold the whole terrain....

May 11, 2016 · 2 min · 216 words · Madeline Sharp

Mission 2 "Retreat from Villers-Bocage""Tiger Ace"

Shoot the remaining enemies and enjoy your new order. Afterwards head towards the field and hide behind the haystacks. On the next field you will bump into a machinegun and mortar posts. Use one team and jump over the wooden fence surrounding the field and throw an explosive at the machinegun. Afterwards take care of the mortar. The second team should destroy the jeep patrolling the nearby road. Once you’re done here, continue north....

May 11, 2016 · 2 min · 238 words · Lindsay Eaton

Mission 2 [Kansas]

He will give you a knife. Additionally, you will find out more about your objectives. You will have to help the prisoners to start a riot. Destroy a small poster. There’s a hole here. There’s only one path leading to your current destination, so you could’t get lost. Enter a small ventilation shaft. You should be able to leave the ventilation shaft in a few seconds. You’re quite safe here....

May 11, 2016 · 8 min · 1685 words · Christopher Jones