Mission 5: Demon prince: Act III

guides Last update:11 May 2016 This one is rather interesting mission. When the map is loaded you will see the place we have to defend. When we destroy it, two new units (archers and spearmen) will appear. Shooters should be shot by artillery, melee ones by throwers. From now on this side is safe - no other enemies will come from that direction. Meanwhile some other hostile units will appear, moving toward two other barricades....

May 11, 2016 · 1 min · 200 words · Jennifer Nguyen

Mission 5: Help for the Forgotten

guides Last update:11 May 2016 Approach the edge and jump down. Walk through the door and keep ahead, over the pipes. Take the elevator to a platform above, walk forward a bit and take another elevator to get down. Then, walk through another door and walk over the pipe to eavesdrop on the conversation. After you regain control over your character, you will receive an objective to search through theKilling Fields....

May 11, 2016 · 2 min · 315 words · Derek Schmidt

Mission 5: Long Way Home. 1

guides Last update:11 May 2016 Note:Because of the length, the map is divided into three parts. New objective:Rescue the POWs from the firing squad. You start in[1]. Immediately, slow your game. You will speed it up only after you’ve completed the first objective. You have very little time (three minutes) to rescue the POWs from the firing squad. Moreover, there are some unpleasant surprises waiting for you. Be careful not to enter the swamp because you’ll drown instantly....

May 11, 2016 · 2 min · 377 words · Nichole Beck

Mission 5: Trisagion

They’re vulnerable to Snatch and Charge Shot. Enter the graveyard and destroy graves and everything you might. Under the stairs it’s possible for you to spotsecret mission 03. Go upstairs and enter the door. In the Master’s Chamber destroy Bianco Angelos, and then break the mirror above the fireplace. There issecret mission 10inside. Secret Mission 03: Nonviolent Resistance Reach a “carnage” level without attacking - just dodging. It’s VERY hard to do with Nero....

May 11, 2016 · 2 min · 252 words · Shelby Walker

Mission 6 [NYC- Part 2]

Fisher will have an unique opportunity to talk with Lambert. I’m sure that you remember him from the previous “Splinter Cell” games. You will regain a full control over Fisher’s actions in a few seconds (#2). Start off by moving forward. Sadly, you won’t be able to use nightvision goggles during this mission. Step up to a small container (#1). Climb up for get past the fence. You will find yourself near the garage....

May 11, 2016 · 10 min · 2087 words · Heidi Willis

Mission 6- Awakening

You could travel there on foot, however it would be better to find a humvee. Be careful, though. You will encounter an enemy vehicle once you’ve entered the quarry. Use your turret to get rid of this threat. You may also witness a huge battle between weird looking monsters and Korean forces. Try eliminating all enemy soldiers from here. Proceed to the lower level of the quarry. There are a few trailers in this area, as well larger crates....

May 11, 2016 · 2 min · 240 words · Daniel Barron

Mission 6- Legacy of the Void

guides Last update:11 May 2016 Forbidden Weapon. Requires you to complete the mission on any difficulty level. Don’t let the Tal’Darim laser destroy any of your units. Very simple, you must simply avoid the beam. Destroy 6 Tal’DarimGatewaysorWarp Gateson normal difficulty level. Complete the mission in 11 minutes on high difficulty level. The key to completing this mission is thesolar lanceability. you’re free to also use thedeploy pylon. Create more workers and one or two additionalzealotsafter the mission starts....

May 11, 2016 · 2 min · 297 words · Sierra Carrillo

Mission 6.2: Nevada Dam

guides Last update:11 May 2016 This is one of the shortest mission of the game. You will only have to secure three rooms. There is also one civilian here. You should be able to finish this level within about 5-6 minutes. Your first objective will be to reach a nearby door. Use the stairs to get down to a lower level (#1). You won’t encounter any terrorists here, so you don’t have to hide....

May 11, 2016 · 2 min · 378 words · Angel Chaney

Mission 6: Open the armory and return to hangar

Take the elevator down (it is to the right of the entrance). You will walk into a room with a lot ofsepiasandbolsepiasin it (a grenade should do them well). Use the hook to reach the upper level. Once there, destroy the nest that spawnsakrids. Go towards the main elevator along the passage that the explosion reveals. Keep going ahead to reach the abovementioned elevator. Once you take the elevator, you will make it into a room full of flyingenoses....

May 11, 2016 · 2 min · 301 words · Sherry Mendoza

Mission 6: Trouble on Kashyyk

It may be very hard, or quite easy - it depends on your approach. Main task is to defend imperial prisons against Han Solo. Time is very precious - Solo takes buildings down quite fast. To make matter worse, you will be under constant attack of Wookies and rebels. Fortunately, you have SPMA-T artillery now and you know how to handle it. Drop your artillery, lord Vader, some tanks and stormtroopers....

May 11, 2016 · 1 min · 213 words · Mark Smith

Mission 6A- p. 2

Afterwards switch the roles. You’ll reach the airstrip in this way. Uh, I forgot about one thing. That’s because there are hordes of enemy units clambering around the airstrip! from behind themine (2)situated in grid0510, to make it see how the situation looks. And most of all - to call a fire mission on this numerous enemy for thin out his rows. First, burn all enemy tanks which were able to survive this killing fire-storm....

May 11, 2016 · 1 min · 172 words · Shawn Joseph

Mission 7

Destroying all three (yes! Obviously the biggest problem is that you’ll be dealing with three Walkers, instead of two. They will appear around your base (4 on the map). I would recommend taking them down one at a time. You shouldn’t try dividing your army into smaller groups. Your buildings need protection and you don’t have enough time to place proper turrets. Try preventing enemy units from destroying your main buildings, especially factories....

May 11, 2016 · 2 min · 419 words · Pamela Taylor

Mission 7 (Grandma's Bulldog)- Act II

Start by hacking into the camera of the notebook that you might see behind the grate. After you complete the hacking minigame, you will get the view from the next camera. Check out the audiolog (Iraq 03) on the left. Again, hack to make the elevator move to the new floor. After the elevator reaches the next floor, target the nearby camera. Explore one of the higher floors and locate the person shown in the above screenshot....

May 11, 2016 · 2 min · 223 words · Sarah Spencer