Mission 9's Pass

guides Last update:11 May 2016 1 Starting point. 2 The Southern base. 3 The Eastern base. Each one has a specific area that it covers, which is marked in a separate color. Every several minutes, refugees from nearby bases will leave towards those bases. Your mission is to protect them. If a base is destroyed, refugees head for one of the remaining ones. F you lose all three bases, you fail the mission....

May 11, 2016 · 2 min · 371 words · Ashley Davis

Mission 9- Davy Jones' Locker

guides Last update:11 May 2016 Available subquests: 1. Crab Pendants - Find and pick upfourcrab pendants. You shouldn’t have any major difficulties finding all four crab pendants. You will only have to destroy nearby crates and barrels. There’s not going to be too many of these objects, so it’ll be a lot easier. Loot - Collect at least750gold. This is also a very simple mission objective. All you have to do is to wait for the monsters to drop gold pouches....

May 11, 2016 · 1 min · 183 words · Briana Robinson

Mission 9- Exodus

Obviously you will have to go north, because that’s where allied forces are currently defending themselves. You will come across a river in just a few seconds. This means you’re heading the right way. I wouldn’t recommend staying near the river. Instead, head on to a small road which can be found to your left (screen). Be careful, because you will encounter several monsters along the way. Keep heading towards your current destination....

May 11, 2016 · 2 min · 305 words · Mr. Juan Casey

Mission 9- Legacy of the Void

Fivecelestial locks [1L-5L]are scattered through the map but three of them are close to your base. They should be your main target during the early phase of the mission. The mission doesn’t have any time limit, so start with calmly improving your base. You will need some melee fighting and ranged units. It doesn’t matter which one you pick as long as it is near the base. Once you reach it, you will discover it isn’t well guarded....

May 11, 2016 · 3 min · 505 words · Jeffrey Bradley

Mission 9: Traitorous Moff

guides Last update:11 May 2016 Moff Calast has betrayed his emperor and deserves to die! Since you don’t have any other options, build up large fleet and go after him to Atzeri. When battle begins, Calast’s ship will be near your fleet. It will jump away though before you’re able to deal some serious damage. You have two options now - terminate mission or fight on with rebel forces. I strongly recommend second choice, as you will have to defeat Atzeri anyway....

May 11, 2016 · 2 min · 338 words · Joel Carter

Mission I- Missions of the APR

APR HQ will inform you, where you’ve got the option to find the convoy with VIP. Payment:15 diamonds The convoy with VIP will arrive to the marked location. You should buy the landmines and place them on the convoy’s route. Three mines should be enough. Mines should place with 20 meters interval. The vehicles will be moving in formation with 20 meters empty space between them. When the mines will become placed, go to the safe distance and detonate them....

May 11, 2016 · 1 min · 211 words · Zachary Wood

Mission I- Missions of the UFLL

Main ingredient of this medicine is the plant of Artemisa. You have to destroy this stove. Payment:30 diamonds The Village of Dogon is located in the northern area. This place is very heavy guarded by APR forces. The stove is located on the opposite side of the village. Getting there will be really hard. it’s possible for you to reach this place only from the east side. Use this way to get to the stove unnoticed....

May 11, 2016 · 1 min · 141 words · Logan Barnett

Mission II- Missions of the APR

guides Last update:11 May 2016 Mission II - Radio Station This is too much! The radio station owned by UFLL sending in ether tons of the lies. APR HQ decided to quiet her. She is mobile, but APR has detected her current position. You have to destroy generator of the transmitter. Payment:30 diamonds You rather won’t be able to get through Weelgol Village unnoticed, but you should try. Large enemy forces patrol this area and the fight with them will be very hard....

May 11, 2016 · 2 min · 228 words · Jessica Smith

Mission III- Missions of the APR

Payment:30 diamonds In this part of the mission, you should use the sniper rifle. The mine is surrounded by dense forest. You should hide there and kill part of the guards with your sniper rifle. When the place will be clear, take the TNT. The area where you have to damage the pipeline is heavy guarded. In the northern side of this place, on other side of the river is located the tower....

May 11, 2016 · 2 min · 250 words · Nicole Thompson

Mission III- Missions of the UFLL

He lives on the river barge. Payment:30 diamonds The barge is docked under rail bridge. On the east, on the hill you will find enemy sniper. Few guards also patrol terrain over the barge. You have to kill them, before entering on the deck. Yabek can be finding in the room located under steering wheel. The target can be also eliminated with the rocket launcher. you’ve got the option to find this weapon near the killed sniper....

May 11, 2016 · 2 min · 221 words · Thomas Harrington

Mission One: In the Eye of the Storm

is most likely hiding. Therefore, our primary objective will be to build a base and bring back the ecological balance. Build an EcoCity Center(1)and aConcert Hall(2)among theResidence ruins. BuildWorker Barracksaround them to increase tax incomes. We can also build another two or threeTea Plantations, if we intend to expand dynamically. This way, we will satisfy all the citizens' needs required to ascent to the higher level. Don’t forget to start manufacturingBuilding Modulesand catchFish....

May 11, 2016 · 2 min · 237 words · Allison Mcgrath

Mission summary: Lockdown

The upper-left portion of the screen informs of the style that is dominant in the way that you play. Of course, it is determined by how you behaved throughout this chapter (e.g. if you killed the guards, stunned them or avoided them completely). The bottom-left portion of the screen displays the challenges that are automatically matched with the dominant playing style. Completing of challenges comes with rewards in gold. The entire right side of the screen are statistics....

May 11, 2016 · 1 min · 140 words · Richard Jones

Mission Three: In the Eye of the Storm

guides Last update:11 May 2016 The last of F.A.T.H.E.R.S. ’s Warships seems to be immune to all attacks. In result, Prof. Devi arrives at our sector. On the island farthest to the south-west, build up Tech infrastructure. In theWarehouse, gather as many resources as possible, activate theOffshore substationand build a fewOffshore Wind Parks. To get through F.A.T.H.E.R.S.' Once the items have been produced, create theHydrostation blueprintin theAcademy; it appears in theWarehouse....

May 11, 2016 · 1 min · 197 words · Amy Ramirez