Promotion to the Druid Elder

After that you’ll find another one near(3). You should then find yourself close to the Elf(4). Druid Tieru, who lives in the Jungle, follows a demon named Ergal. He is surprised, how the demon can stay on this plan without Blood Moon Eclipse. He believes that certain book has an answer to his question. But the last copy is in possession of the warlock named Malik. He asks you to find Malik and take the book....

May 11, 2016 · 1 min · 158 words · Jessica Wilkinson

Promotion to the Rune Lord

to get to become Runelord you have to go to Sudgerd and ignite the fire there. The fortress is located in the mountain, on the right side of the map. to get there you need a blessing of Dragon god of air. First teleport(1)is located behind the Portmeyron castle. After that you’ll use a straight way to the Sudgerd fortress(4). After defeating enemies it’s possible for you to descend to the next level(8)....

May 11, 2016 · 2 min · 219 words · Ashley Spencer

Promotion to the Shield Guard

You’ll need a blessing of Dragon god of air from a quest “Forge of Heroes”. The female dwarf searches the lost dwarven caravan, which recently went to mountains. She asks you to find it. You’ll find a caravan in the mountains north of Portmeyron castle. Just enter the teleport behind the castle. The caravan is destroyed and there is no sign of dwarves. He was just supposed to eat dwarves....

May 11, 2016 · 1 min · 107 words · Bradley Osborne

Promotion to the Warmonger

In addition you need a blessing of Dragon god of air from the quest “Forge of Heroes”. Use the portal(2)east from the gate to teleport into mountains. Now keep going forwards until you find a cave(3). This is one of most difficult caves, because inside you’ll encounter only elite opponents. It would be best to have Fire Blast spell to make your fights easier. Once you talk to him, the gate to Pao-Kai will open(8)....

May 11, 2016 · 1 min · 113 words · Shelley Wright

Prosperity Tower

guides Last update:11 May 2016 Objectives:Learn whereRaymondis held and get into the laboratory 12. Difficulty:Medium The mission takes place on four different levels. The final floor - the laboratory - is related to a specific objective. After arriving at the location, talk with thebodyguardwho let you in the building. To get through the reception (M11,8) onfloor 26, you will need Shadowrunner/Security etiquette. You will receivemeet with Mr. Johnsonside mission. If you want to keep the money, the only option is fighting everyone in the building....

May 11, 2016 · 2 min · 337 words · Trevor Johnson

Prosperity Tower M11

guides Last update:11 May 2016 Yellow - Main quest points. White - Optional quests points. Green - Items to collect. Enemies (in brackets their ammount). 1 Entrance to location. 5 Room with terminal. 6 Room with terminal. 10 Room with terminal and supply room. 11 Place, where Raymond Black is being kept. 12 Platinum TraumaKit, Premium Medkit. 13 Spells: Spell Focus: Life Siphon II, Strip Armor III. 1 Woment from maintenance....

May 11, 2016 · 1 min · 131 words · Richard Reeves

Protect the Armory munitions: Armory

guides Last update:11 May 2016 Dead Space 3side mission from chapter 11: Signal Hunting. Unitology Artifacts2/3- On the floor in a small reception room, right after entering the facility. After preparations for the mission, head to the elevator. Ride it down and go to another one. After exiting the elevator you’ll see information about starting the mission on your screen. You’ll notice a crawling man, who dies after a while....

May 11, 2016 · 2 min · 313 words · Jose Daniels

Protector

The Boss is agile (although a bit sluggish) and lands lethal streaks of blows. Still, he often exposes himself, which makes him vulnerable to your attacks. You receive better gear if you do not tip over any of the vessels in the arena. At this moment, his back becomes a morsel. After a while, theProtectorsends fire projectiles your way (from the vessels in the arena). The easiest way is to run in circles, thanks to which all of the projectiles should fly by....

May 11, 2016 · 2 min · 225 words · Joe Sharp

Provide cover for the assault team- From Out of Nowhere

guides Last update:11 May 2016 You will have to provide cover for the assault team consisting of two teams. Keep in mind the rather big distance and strong wind. Quickly move your scope to the left, onto the terrace of one of the building. The landing zone comes next. Beside it you will findthree mercenaries. That’s however not all - soon afterwards ahelicopter pilot[1120m] will appear. Try eliminating him as fast as possible....

May 11, 2016 · 1 min · 126 words · Melanie Bennett

Provinces, regions and settlements

guides Last update:11 May 2016 Map, on which the game is played, has been divided into provinces. One province consists of three regions - one large and two small. In the game there are no smaller villages, workshops and camps in a province. Everything is centered around theysettlementsor eventually around army, if its fraction isHorde. Settlements are divided into smaller and largercities. Thus, in each province you will find two small and one large city....

May 11, 2016 · 1 min · 166 words · Abigail Brown

Proximity- Jungle

guides Last update:11 May 2016 About the mission: This mission appears when you start exploring swamps. Head for northern part of swamps. On the northern east fromHelicopter Wreckand northern west fromTuluga Caveyou should find small camp withMiya. Miya gives you aGPSand asks to find lost crates with supplies. You have to search three places. All crates landed on swamps, and you begin from the western one. Get there by boat....

May 11, 2016 · 2 min · 321 words · Samuel Randolph

Psi Operative

To unlock it, check the “How to unlock the Psi Operative” chapter of this guide. The class focuses on the usage of psi power to increase the effectiveness of allies and to harass enemies. Ability Description Soulfire Does guaranteed psionic damage to an organic enemy, ignores cover and armor. Stasis Completely stuns the target for 1 turn, but renders them immune to any damage or attack. Insanity Debilitating telepathic attack that can inflict different negative conditions, including mental control of the target....

May 11, 2016 · 1 min · 181 words · Brian Smith

Psionic Assault, part 2

You will probably need to finish off the barely alive machines with your Sentinels. If you feel a need, you might create a Colossus beforehand, which will relieve you a bit. Number of victims: 154 Round 14 Enemies: 10 Reapers, 2 Ghosts Repeat the bait manoeuvre. Provoke the Reapers to attack a hologram and treat them with a Psi Storm. Number of victims: 166 Round 15 Enemies: 6 Mutalisks The first such serious air attack....

May 11, 2016 · 2 min · 216 words · Taylor Travis MD