Riverwalk District

Before accepting it, replenish your ammo at the end of the corridor, right from the body. After acceptingdeclassified missionyou’ll have three and half minutes to flush the passage to the museum. Once you start it, keep running towards your target. Cross the bridge to the left side and hide behind first cover. Enemies will be coming down in three waves. At the end of each one you’ll have to killBoomeror anopponent carrying Gatling gun....

May 11, 2016 · 1 min · 163 words · Melissa Gray

Road of Sacrifices

The new form is much faster and can perform deadly strikes. You should take advantage of the fact that the transformation takes 2-3 seconds. Kill the first creature and turn left. There isShriving Stonenot far from another monster. You will face several enemies, one of which is a Shaman on the left. His special attack allows him to call nearby Ghrus that transform right away and are ready to fight....

May 11, 2016 · 2 min · 417 words · Karen Cox

Road to Jibral

guides Last update:11 May 2016 Drink some water from the waterfall to replenish you HP and MP. Go in the direction that Jiro pointed. After a scene you will have to fight two tigers. It’s a quick battle. When you defeat them, a true boss appears. It pays to useGroundmagic on him. In about 3/4 of the battle, the monster will lower his defences and increase his attack power. Monitor your health so that you don’t get KO’d and steadily attack him until he falls....

May 11, 2016 · 2 min · 246 words · Carlos Schneider

Road to Westcliff

You will learn, that the lord is recruiting guards inWestcliff. The first thing you must do is to meet with Hammer inBrightwood. You will find her next to the bridge. The trail then brings you to theBandit Coast,from where you will get toWestcliff. Head forward, the bridge will lead you to the destination of your journey. You will find a chest containing a Steel Cutlass and a Phial of Resurrection....

May 11, 2016 · 1 min · 165 words · Heather Shields MD

Road Trip I

guides Last update:11 May 2016 Detailed mission walkthrough: Obviously you’ll start the game driving an atv. You will also have to watch a short cut-scene. The title of this mission clearly suggests that there’s a longer road trip ahead of you. Start off by finding out about your first objective. New mission objective: Proceed to Occupant rendezvous point Start moving forward. You should be able to reach your first large area very soon....

May 11, 2016 · 3 min · 484 words · Kayla Richardson

Road Trip II

guides Last update:11 May 2016 The first thing that has to be done here is to eliminate several opponents. Leave the quad and use the sniper rifle or the crossbow to kill them. Be careful, though. There’s an enemy sniper to your left. DON’T go there. Instead, try hiding behind one of the available pillars. You will be informed that a Sentry is heading your way. It’s a mech and can’t fight it from here and without proper equipment....

May 11, 2016 · 3 min · 511 words · Rebecca Pennington

Rock Up at the Lock Up

This skills will be very useful during this quest. The beginning is very easy: go forward, and turn right every time it is possible. Don’t bother yourself with theprisoners- they will appear endlessly, so fighting them is a waste of time. If you approach to therope bridge, it will collapse to the sea. Remember to defeat nearby enemies first, because they can interfere your actions! When the whole party is standing on the main island, chooseWolverineanddig upsomebricksfrom thesand pile....

May 11, 2016 · 4 min · 640 words · Kelsey Collins

Rodia- quests

Radio If you repair it you could attach a Repeater Unit to it. Dengler Leader of Leather Jerks. Chris von Graas Son of mayor von Grass. He isn’t to much interested in rescuing him. Satan Virgil’s opossum. Gives you a quest to poison Pat the Axe. You’ll be needed a Chloral Hydrate, which you’ll find in clinic. If yoou poison Pat, he’ll be weaker in fight of town. Pat the Axe One of Dengler’s bodyguards....

May 11, 2016 · 3 min · 510 words · Mary Patel

Rogue

guides Last update:11 May 2016 Rogue is one of the character classes available in Sword Coast Legends. This class is qualified in quickly eliminating enemies while constantly remaining hidden. When playing as rogue, you must consider that one wrong move might end tragically. Playing as rogue is based on few principles: Exploration depends on you- Rogues are qualified in disarming traps. Light armors and daggers are your equipment- Wear only light armors....

May 11, 2016 · 3 min · 638 words · Andrew Moore

Rogue Transmission

guides Last update:11 May 2016 Cover - buildings, train cars, carports, guard towers, etc. Pathways and points of interest - ladders, catwalks, sniper positions, etc. Fixed weapons and battle pickups. Majority of buildings is still under construction, so the cover is very limited. What is more, on the top of pillars it’s possible for you to find .50 sniper rifles. you’ve got the option to meet there a lot of snipers....

May 11, 2016 · 1 min · 171 words · Jacob Smith

Role on the pitch

guides Last update:11 May 2016 Formation Team Managementmenu is composed, among others, of aSquadoption. That’s where we can change the team’s formation. We use two buttons in the bottom of the screen () to change the formation. Get familiar with abilities of your men and attempt to choose a good one. Footballers who have high accuracy, should be placed in the middle. In that case, use short passes and through balls to get closer to the rival’s goal....

May 11, 2016 · 1 min · 139 words · Steven Tapia

Romulus Lair

guides Last update:11 May 2016 Introduction Many treasures are hidden in Romulus Lairs. Complete description of these areas can be found in other part of this guide. Here, we will tell you how to find some items that can be interesting for some merchants. The Halls of Nero In the treasure hall, you will find many chests with tomatoes. It is good to examine the room, where you were fighting with many[2]....

May 11, 2016 · 1 min · 144 words · Robert Jones

Romulus Lairs. 1

Use the rope hanging near the wall[2]. Go straight ahead and keep to the Wright side[1]. At the end, turn left.[2]. Sou will find a hole there[1], use wooden beams to go over it. On the Rother side, go to the corridor. Climb on the wall and jump in the direction of the wooden beam[2]. Soon, sou will get to the crossroad[1]. Take the right path. As a matter of fact, you will get to the room full of chandeliers[2]....

May 11, 2016 · 1 min · 156 words · Amy Stephens