Steadkwick's Fall- Dungeons and Devils
guides Last update:11 May 2016 Cities, which belong to the player from the very beginning of the mission. A mirror entrance - “a” stands for the entrance, while “b” indicates the exit. Points of interest - visiting, or capturing it can make the mission a lot easier. This icon represents key mines, which should be captured so you can complete the mission. Neutral cities, which can be captured. Cities, which belong to the enemy player....