The Fire Chalices

guides Last update:11 May 2016 These items are the first ones you have to look for. There are twelve of them and you have to look for them in the whole world. This map shows you locations you have to visit. 1.Vengard- paladin Markus gives you a chalice. He is the first person you meet in Vengard after using a teleport rune. 2.Cape Dun-Urkrass the Orc merchant has the chalice....

May 11, 2016 · 2 min · 313 words · Rhonda Kelley

The First Memory: Bloodline

you might use it to get to unreachable places. It’s very important in the moment shown on the screen above. Activate Angel Boost at the peak and don’t release button/trigger until Dante lands in new place. Move on and stop only at the edge shown on the screen above. From now on, the things get a bit complicated. Next sequence has three parts. Start from using an Angel Pull. Then activate Angel Boost to get to another latch....

May 11, 2016 · 1 min · 154 words · Crystal Hurley

The Flooded Vault: Shipwreck Beach

Pass through subsequent corridors, but confirm to look around for collectibles. Go up the stairs and use the first control panel to cause an electrical discharge in the adjacent room. Backtrack near the base camp and use the second control panel to unlock access to a new room. Go left and light the rope sustaining the raft with fire arrows. For a change, go left now. Step on it, turn right and move over to the safe platform....

May 11, 2016 · 2 min · 232 words · Amanda Gibbs

The Force

guides Last update:11 May 2016 Forces Force Lightning: Shocking enemies with powerful lightnings. Very effective against mechanical enemies, enemies with jetpacks, enemies grabbed with Force Grip and against felucian shamans. Activation - PS3:Triangle. Xbox 360: Y Force Push: Pushing and often falling enemies. To generate strong push, press the button and hold it. Activation - PS3:Circle. Xbox 360: B Force Grip: Grabbing the enemies or items and gives the possibility to throw it....

May 11, 2016 · 2 min · 300 words · Stephanie Michael

The forgotten Graves. 1

The scroll is located on the table. South Stewark #1 South of the watchtower. South Stewark #2 East of the watchtower. South Stewark #3 Near the goblin camp, south-west of the Cleaved Maiden. South Stewark #4 Near the road leading to the Cleaved Maiden tavern. South Stewark #5 Northern part of the mine. North Stewark #6 The beach near the Stewark castle and the southern farm. North Stewark #7 Near the road, near the northern mine exit....

May 11, 2016 · 1 min · 191 words · Joseph White

The forgotten Graves. 2

guides Last update:11 May 2016 Marshlands #16 In the caves, west of Tooshoo. Marshlands #17 On the hill, west of Tooshoo. Marshlands #18 South of the Lester’s hut. Marshlands #19 Near the road leading to the caves. You must activated the quest with Lester to find it. The Black Gorges #20 North of the place where the Bartur is standing. Jungle #21 East of the ruins. Jungle #22 East of the ruins, near some enemies....

May 11, 2016 · 1 min · 196 words · Scott Serrano

The Fortress

Bracing with hands and legs slide at this place down. The arrangement of walls is creating the oblong gutter enabling you the safe downhill drive to the courtyard. Before you will jump down to the ground, look at the terrace under you. venture to liquidate the Sand Guard before he will stick the knife into theSand Gate. Approach theSand Gateafter the struggle and stick the dagger into it. You will receive the bonus - fourth slot of the sand....

May 11, 2016 · 5 min · 1008 words · Jon Mitchell

The Fortune Engine

guides Last update:11 May 2016 The very final part of the game. You are going to face demons and the mainboss - ‘Qian Ya’, Queen With a Thousand Teeth. Take your time to look around and set up your strategy. They are candles which you have to snuff off or the queen will be immortal. The demons near the edges will have rather bad accuracy from their distance. Right now queen has just 120 hit points so you may defeat her quickly....

May 11, 2016 · 2 min · 263 words · Joshua Nash

The Fountain of Youth

guides Last update:11 May 2016 The Jungle Get through the plantstoget into the open space. [1] As the female character jump on therocky shelfgrabbing the green bar. When you are uphit the skeleton and take the spade. [2] UseJack’scompassto find the treasure -the spyglass. [1]Destroy the box, assemble the object and take it to the green panel. [2] Use the spyglass and followthe trickle of water. [1]Enter the cave. [1]Use them to build a lantern....

May 11, 2016 · 2 min · 332 words · Karina Fleming

The four portals: fox's cunning and glimmer of hope spells

Useexciting bookto change night into day. Give toMolethehalf jokesand you will get the other half of jokes - in you inventory you seecomplete jokes. Again useexciting bookto get night. Go back totown center. Churchmouseand select answer: “I think I know how I can replace the waternut! “, and then: “I’ve collected genuine Mousewood Jokes! Once again go toradio station. Change night into day. Putabsorbent waternutonflooded path- it’s on the left, just next to a shoe....

May 11, 2016 · 4 min · 681 words · Heidi Mitchell

The Frenchman

guides Last update:11 May 2016 We begin the level facing a bunch of Merovingian’s men. It’s better to jump on a stairs and pick a weapon. We fight our enemies and after a time some of them will also pick a weapon. After we defeat all of the thugs we run through the door on the left (screen 1). We run along a corridor and land in a small salon....

May 11, 2016 · 2 min · 215 words · April Church

The Frost Gate (Cooperative Mission)

Now, no one gets through the pass unless the Summit allows it. Mission: launch the Frost Gate.Destroy the ballistae to secure safe passage for Rurik and the Ascalon refugees. Retrieve the Gear Lever from the Dwarven fort to fire up the Frost Gate. ADDED: Use the Gear Lever on the Lever Mechanism to reach the Frost Gate. ADDED: Activate the three Frost Gate Lever Mechanisms before the Stone Summit overwhelms Rurik....

May 11, 2016 · 1 min · 195 words · Cynthia Molina

The game begins

guides Last update:11 May 2016 After you start the game, you see the above. Press the LMB anywhere to start the game. First of all, enter thehouseof your character. On the first floor, you will find ablue bookon the nightstand. At the same time, you’re free to press the bed. This will result in your character taking a nap. In the bubble above his head you will see his dreams....

May 11, 2016 · 1 min · 170 words · Michelle Cobb